[Map] Lost And Straight City
#1

LosT AnD StraighT
City


Total Objects: 76

Screens:
CLICK ME

Code:
PasteBin

Or

Code:
//Objects

CreateObject(4108, 2897.169434, -2854.814697, 1.106733, 0.0000, 0.0000, 0.0000);
CreateObject(18266, 2920.496582, -2812.606445, 4.934566, 0.0000, 0.0000, 0.0000);
CreateObject(18266, 2919.625732, -2858.499512, 4.302458, 0.0000, 0.0000, 0.0000);
CreateObject(4018, 2912.126465, -2912.867920, 0.893591, 0.0000, 0.0000, 270.0000);
CreateObject(4108, 2897.199463, -2974.238037, 1.003678, 0.0000, 359.1406, 0.0000);
CreateObject(4022, 2912.998535, -2931.098633, 3.833840, 0.0000, 0.0000, 270.0000);
CreateObject(1497, 2908.223877, -2932.723633, 0.801457, 0.0000, 0.0000, 90.0000);
CreateObject(4176, 2919.883057, -2960.661865, 6.244702, 0.0000, 0.0000, 270.0000);
CreateObject(4555, 2872.858643, -2944.639160, 11.207499, 0.0000, 0.8594, 0.0001);
CreateObject(4594, 2873.439209, -2817.820557, 0.196822, 0.0000, 0.0000, 0.0000);
CreateObject(4848, 2879.022217, -2794.938965, 4.473057, 0.0000, 0.0000, 90.0000);
CreateObject(4108, 2897.116699, -2735.833740, 2.275854, 0.8594, 1.7189, 0.0000);
CreateObject(5182, 2925.803955, -2766.398682, 4.525646, 359.1406, 359.1406, 90.0000);
CreateObject(5187, 2924.716064, -2729.434082, 4.805643, 0.0000, 0.0000, 0.0000);
CreateObject(5267, 2930.984863, -2691.163330, 8.294149, 0.0000, 0.0000, 270.0000);
CreateObject(5392, 2890.667480, -2672.323486, 6.307124, 0.0000, 357.4217, 199.9217);
CreateObject(5410, 2880.298096, -2707.016357, 5.364148, 0.0000, 0.0000, 271.7189);
CreateObject(5628, 2873.344727, -2795.516846, 5.645509, 0.0000, 0.0000, 269.9999);
CreateObject(971, 2885.475830, -2696.500244, 3.701510, 0.0000, 0.0000, 270.0000);
CreateObject(974, 2884.998779, -2696.118164, 4.042586, 0.0000, 0.0000, 270.0000);
CreateObject(4011, 2853.165527, -2924.807861, -4.114931, 0.0000, 0.0000, 0.0000);
CreateObject(4005, 2926.142822, -3005.258545, 14.028812, 0.0000, 0.0000, 0.0000);
CreateObject(4008, 2894.098145, -3032.393555, 8.171865, 0.0000, 0.0000, 285.0655);
CreateObject(1684, 2941.588135, -2740.865967, 0.906796, 0.0000, 0.0000, 0.8594);
CreateObject(1684, 2942.398682, -2736.314941, 1.014567, 0.0000, 0.0000, 0.0000);
CreateObject(1684, 2948.676270, -2741.877441, 3.769916, 0.0000, 0.0000, 90.0000);
CreateObject(1684, 2941.594238, -2736.806885, 3.795322, 0.0000, 0.0000, 2.0965);
CreateObject(4006, 2971.113037, -2761.080078, 19.949825, 0.0000, 0.0000, 270.0000);
CreateObject(1684, 2941.601807, -2736.903076, 6.826078, 0.0000, 0.0000, 182.0965);
CreateObject(1684, 2948.599854, -2741.868896, 6.800673, 0.0000, 0.0000, 90.3776);
CreateObject(1684, 2931.678711, -2745.402588, 8.195528, 0.0000, 0.0000, 180.0000);
CreateObject(1684, 2921.603027, -2745.490479, 8.195528, 0.0000, 0.0000, 180.0000);
CreateObject(1684, 2934.658203, -2738.413330, 8.195528, 0.0000, 0.0000, 270.0001);
CreateObject(1684, 2941.407227, -2781.183350, 7.475849, 0.0000, 0.0000, 0.0001);
CreateObject(1684, 2934.506348, -2784.246826, 7.326366, 0.0000, 0.0000, 90.0000);
CreateObject(1684, 2930.649170, -2784.180664, 7.269496, 0.0000, 0.0000, 90.0000);
CreateObject(1684, 2907.732910, -2883.583008, 7.364213, 0.0000, 0.0000, 90.0000);
CreateObject(1684, 2907.793701, -2883.495117, 10.394969, 0.0000, 0.0000, 90.0000);
CreateObject(1684, 2917.958008, -2977.822021, 7.618689, 0.0000, 0.0000, 90.0000);
CreateObject(1684, 2915.828369, -2980.220215, 10.069798, 0.0000, 0.0000, 90.0000);
CreateObject(1684, 2857.849121, -2955.211914, 7.547644, 0.0000, 0.0000, 270.0000);
CreateObject(1684, 2857.904541, -2945.127197, 7.547644, 0.0000, 0.0000, 270.0000);
CreateObject(1684, 2857.860352, -2935.494385, 7.547644, 0.0000, 0.0000, 270.0000);
CreateObject(1684, 2857.827637, -2925.639893, 7.547644, 0.0000, 0.0000, 270.0000);
CreateObject(1684, 2857.979004, -2915.727295, 7.547644, 0.0000, 0.0000, 270.0000);
CreateObject(1684, 2857.910889, -2905.583252, 7.547644, 0.0000, 0.0000, 270.0000);
CreateObject(1684, 2883.182617, -2805.320801, 9.597185, 0.0000, 0.0000, 270.0000);
CreateObject(1684, 2883.166504, -2795.200195, 9.597185, 0.0000, 0.0000, 270.0000);
CreateObject(1684, 2883.197754, -2785.199951, 9.597185, 0.0000, 0.0000, 270.0000);
CreateObject(1684, 2913.410645, -2783.327148, 7.838388, 0.0000, 0.0000, 0.0001);
CreateObject(1684, 2923.602539, -2783.301514, 7.991667, 0.0000, 0.0000, 0.0001);
CreateObject(1684, 2913.539063, -2787.601563, 7.778430, 0.0000, 0.0000, 0.0001);
CreateObject(1684, 2911.604492, -2794.665527, 9.821318, 0.0000, 0.0000, 90.0001);
CreateObject(1684, 2913.570313, -2787.551025, 10.809186, 0.0000, 0.0000, 0.0001);
CreateObject(1684, 2873.744629, -2681.535645, 8.133711, 0.0000, 0.0000, 270.0001);
CreateObject(1684, 2873.259033, -2688.380859, 7.083840, 0.0000, 0.0000, 270.0001);
CreateObject(1684, 2873.165527, -2688.185303, 10.114596, 0.0000, 0.0000, 270.0001);
CreateObject(1684, 2873.680908, -2681.500488, 11.164467, 0.0000, 0.0000, 270.0001);
CreateObject(1684, 2878.217285, -2674.594238, 8.928249, 0.0000, 0.0000, 180.0002);
CreateObject(1684, 2878.082764, -2674.460693, 11.959005, 0.0000, 0.0000, 180.8595);
CreateObject(1684, 2911.086914, -2681.460693, 7.902786, 0.0000, 0.0000, 90.0002);
CreateObject(1684, 2903.596191, -2674.385254, 8.907936, 0.0000, 0.0000, 173.9841);
CreateObject(1684, 2893.702148, -2673.719238, 9.357937, 0.0000, 0.0000, 177.4218);
CreateObject(1684, 2883.761719, -2673.498779, 9.357937, 0.0000, 0.0000, 177.4218);
CreateObject(1684, 2887.089111, -2673.680420, 12.388693, 0.0000, 0.0000, 177.4218);
CreateObject(1684, 2896.877197, -2673.917480, 12.388693, 0.0000, 0.0000, 177.4218);
CreateObject(1684, 2906.802246, -2674.523682, 12.388693, 0.0000, 0.0000, 177.4218);
CreateObject(1684, 2911.104492, -2681.486084, 10.933542, 0.0000, 0.0000, 89.1407);
CreateObject(1684, 2880.085449, -2691.381836, 7.083840, 0.0000, 0.0000, 359.1407);
CreateObject(1684, 2880.039795, -2691.449219, 10.114596, 0.0000, 0.0000, 358.7630);
CreateObject(1684, 2882.949707, -2694.994385, 4.714640, 0.0000, 0.0000, 268.7631);
CreateObject(1684, 2882.842773, -2695.254395, 7.745397, 0.0000, 0.0000, 268.7631);
CreateObject(1684, 2882.829834, -2695.298828, 10.776153, 0.0000, 0.0000, 268.7631);
CreateObject(1684, 2948.519287, -2741.899414, 9.831429, 0.0000, 0.0000, 90.8595);
CreateObject(1684, 2941.543701, -2736.985352, 9.856834, 0.0000, 0.0000, 180.8595);
CreateObject(1684, 2907.859863, -2674.470703, 9.176560, 0.0000, 0.0000, 174.8434);


//Teleport
public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("/LASCity", cmdtext, true, 10) == 0)
		{
		SetPlayerPos(playerid,2897.169434, -2854.814697, 1.106733);
		return 1;
	}
	return 0;
}
I know there's some fails, because i made this map in 15 minutes in hurry!, anyway have fun!
Reply
#2

nice
good job
Reply
#3

There are some bugs, indeed, but thats a good effort for 15 minutes of mapping.
You seem good at it. Try putting more effort in the future and you might come up with some really cool maps
Reply
#4

haha like it but not enough pics:P
Reply
#5

Thanks guys!

Quote:
Originally Posted by justsomeguy
View Post
haha like it but not enough pics:P
Well yea you know i made this script as i was in hurry

P.S.

If you can take screenshots guys and post it here, that will be useful for checkers and i would thank you
Reply


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