2 Litle questions
#1

Hi guys,i have 2 litle questions .

1)where i can find the id-s of colors on o3c ? i mean that codes ox22xasda2e etc .

2)I have this coordonats from /save
Код:
AddPlayerClass(126,1178.2998,-1323.9707,14.1132,267.2560,0,0,0,0,0,0); //
How i can recognize who is x,z,y ?
Thanks,im a beginner.
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#2

AddPlayerClass(126,1178.2998,-1323.9707,14.1132,267.2560,0,0,0,0,0,0);

X = 1178.2998
Y = -1323.9707
Z = 14.1132

It's like

AddPlayerClass(skin_id, X, Y, Z, facing_angle, weapon_stuff);
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#3

pawn Код:
#define PMCOLOR 0xFFDF18AA
#define ADMINCOLOR 0x32CD32AA
#define JLCOLOR 0x00BFFFAA
#define GREY 0xAFAFAFAA
#define YELLOW 0xFFFF00AA
#define PINK 0xFF66FFAA
#define BLUE 0x0000BBAA
#define WHITE 0xFFFFFFAA
#define LIGHTBLUE 0x33CCFFAA
#define DARKRED 0x660000AA
#define ORANGE 0xFF9900AA
#define BRIGHTRED 0xFF0000AA
#define INDIGO 0x4B00B0AA
#define VIOLET 0x9955DEEE
#define LIGHTRED 0xFF99AADD
#define SEAGREEN 0x00EEADDF
#define GRAYWHITE 0xEEEEFFC4
#define LIGHTNEUTRALBLUE 0xabcdef66
#define GREENISHGOLD 0xCCFFDD56
#define LIGHTBLUEGREEN 0x0FFDD349
#define NEUTRALBLUE 0xABCDEF01
#define LIGHTCYAN 0xAAFFCC33
#define LEMON 0xDDDD2357
#define MEDIUMBLUE 0x63AFF00A
#define NEUTRAL 0xABCDEF97
#define BLACK 0x00000000
#define NEUTRALGREEN 0x81CFAB00
#define DARKGREEN 0x12900BBF
#define LIGHTGREEN 0x24FF0AB9
#define DARKBLUE 0x300FFAAB
#define BLUEGREEN 0x46BBAA00
#define PINK 0xFF66FFAA
#define LIGHTBLUE 0x33CCFFAA
#define DARKRED 0x660000AA
#define ORANGE 0xFF9900AA
#define PURPLE 0x800080AA
#define GRAD1 0xB4B5B7FF
#define GRAD2 0xBFC0C2FF
#define GREY 0xAFAFAFAA
#define GREEN 0x33AA33AA
#define RED 0xFF0000AA
#define YELLOW 0xFFFF00AA
#define WHITE 0xFFFFFFAA
#define BROWN 0x993300AA
#define CYAN 0x99FFFFAA
#define TAN 0xFFFFCCAA
#define PINK 0xFF66FFAA
#define KHAKI 0x999900AA
#define LIME 0x99FF00AA
#define SYSTEM 0xEFEFF7AA
#define GRAD2 0xBFC0C2FF
#define GRAD4 0xD8D8D8FF
#define GRAD6 0xF0F0F0FF
#define GRAD2 0xBFC0C2FF
#define GRAD3 0xCBCCCEFF
#define GRAD5 0xE3E3E3FF
#define GRAD1 0xB4B5B7FF
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#4

Quote:
Originally Posted by spedico
Посмотреть сообщение
AddPlayerClass(126,1178.2998,-1323.9707,14.1132,267.2560,0,0,0,0,0,0);

X = 1178.2998
Y = -1323.9707
Z = 14.1132

It's like

AddPlayerClass(skin_id, X, Y, Z, facing_angle, weapon_stuff);
lol man,thanks,now i know how to add cars,or to set a spawn on a faction
Quote:
Originally Posted by [ISS]jumbo
Посмотреть сообщение
pawn Код:
#define PMCOLOR 0xFFDF18AA
#define ADMINCOLOR 0x32CD32AA
#define JLCOLOR 0x00BFFFAA
#define GREY 0xAFAFAFAA
#define YELLOW 0xFFFF00AA
#define PINK 0xFF66FFAA
#define BLUE 0x0000BBAA
#define WHITE 0xFFFFFFAA
#define LIGHTBLUE 0x33CCFFAA
#define DARKRED 0x660000AA
#define ORANGE 0xFF9900AA
#define BRIGHTRED 0xFF0000AA
#define INDIGO 0x4B00B0AA
#define VIOLET 0x9955DEEE
#define LIGHTRED 0xFF99AADD
#define SEAGREEN 0x00EEADDF
#define GRAYWHITE 0xEEEEFFC4
#define LIGHTNEUTRALBLUE 0xabcdef66
#define GREENISHGOLD 0xCCFFDD56
#define LIGHTBLUEGREEN 0x0FFDD349
#define NEUTRALBLUE 0xABCDEF01
#define LIGHTCYAN 0xAAFFCC33
#define LEMON 0xDDDD2357
#define MEDIUMBLUE 0x63AFF00A
#define NEUTRAL 0xABCDEF97
#define BLACK 0x00000000
#define NEUTRALGREEN 0x81CFAB00
#define DARKGREEN 0x12900BBF
#define LIGHTGREEN 0x24FF0AB9
#define DARKBLUE 0x300FFAAB
#define BLUEGREEN 0x46BBAA00
#define PINK 0xFF66FFAA
#define LIGHTBLUE 0x33CCFFAA
#define DARKRED 0x660000AA
#define ORANGE 0xFF9900AA
#define PURPLE 0x800080AA
#define GRAD1 0xB4B5B7FF
#define GRAD2 0xBFC0C2FF
#define GREY 0xAFAFAFAA
#define GREEN 0x33AA33AA
#define RED 0xFF0000AA
#define YELLOW 0xFFFF00AA
#define WHITE 0xFFFFFFAA
#define BROWN 0x993300AA
#define CYAN 0x99FFFFAA
#define TAN 0xFFFFCCAA
#define PINK 0xFF66FFAA
#define KHAKI 0x999900AA
#define LIME 0x99FF00AA
#define SYSTEM 0xEFEFF7AA
#define GRAD2 0xBFC0C2FF
#define GRAD4 0xD8D8D8FF
#define GRAD6 0xF0F0F0FF
#define GRAD2 0xBFC0C2FF
#define GRAD3 0xCBCCCEFF
#define GRAD5 0xE3E3E3FF
#define GRAD1 0xB4B5B7FF
thanks man .
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#5

pawn Код:
AddPlayerClass(skin, Float:x, Float:y, Float:z, Float:Angle, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo)
Float, Float:y, Float:z are X,Y,Z Cordz.
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#6

I'm using that Colorpicker http://www.gtavision.com/index.php?s...ledl&DLID=1902
For AddPlayerClass look at Clive's post
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