13.02.2011, 17:09
I made a CMD so when they /acceptdeath from respawning in their location, it puts them in the hospital but they can't see anything. They see like grass, or land or something.
Code:
if(strcmp(cmd, "/acceptdeath", true) == 0)
{
if (IsDead[playerid] == 1)
{
new Float:X,Float:Y,Float:Z;
GetPlayerPos(playerid, X, Y, Z);
DropWeapons(GetPlayerWeapon(playerid),GetPlayerAmmo(playerid),X,Y,Z,GetPlayerVirtualWorld(playerid),playerid);
ResetPlayerWeaponsEx(playerid);
SetPlayerToTeamColor(playerid);
TogglePlayerControllable(playerid,false);
SetPlayerHealthEx(playerid,1.0);
SetPlayerPos(playerid, -3451.3801,475.9214,58.0620);
TogglePlayerControllable(playerid, 0);
new RandomWeth;
RandomWeth = random(2);
switch(RandomWeth)
{
case 0:
{
SetPlayerVirtualWorld(playerid,1);
}
case 1:
{
SetPlayerVirtualWorld(playerid,2);
}
}
GameTextForPlayer(playerid,"~w~~n~~n~~n~~n~~n~~n~~n~~n~~n~You need to rest now, please wait",8000,3);
SetTimerEx("AfterSpawnHos", 10000, false, "i", playerid);
ApplyAnimationEx(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0);
Hospitalized[playerid] = 1;
return 1;
}
}


