07.02.2011, 15:42
errors that I get
and the whole command.
Код:
D:\skriptanje\Revolution update\pawno\include\JunkBuster.inc(3240) : warning 201: redefinition of constant/macro (symbol "OnPlayerEnterRaceCheckpoint") D:\skriptanje\Revolution update\gamemodes\FactionGame.pwn(27328) : error 029: invalid expression, assumed zero D:\skriptanje\Revolution update\gamemodes\FactionGame.pwn(27328) : warning 215: expression has no effect D:\skriptanje\Revolution update\gamemodes\FactionGame.pwn(27328) : error 001: expected token: ";", but found ")" D:\skriptanje\Revolution update\gamemodes\FactionGame.pwn(27328) : error 029: invalid expression, assumed zero D:\skriptanje\Revolution update\gamemodes\FactionGame.pwn(27328) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors.
Код:
//----------------------------------[faction gun]----------------------------------------------- if(strcmp(cmd, "/fgun", true) == 0 ) { if(IsPlayerConnected(playerid)) { GetPlayerName(playerid, sendername, sizeof(sendername)); if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6 || PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15) || PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12) || PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8 ) { if (PlayerToPoint(3, playerid,956.8080,-55.8981,1001.1172) || PlayerToPoint(3,playerid,1264.8043,-793.1755,1084.0078) || PlayerToPoint(3,playerid,2494.2085,-1711.4574,1014.7422) || PlayerToPoint(3,playerid,326.1146,307.0900,999.1484) || PlayerToPoint(3,playerid,-217.5090,1405.5470,27.7734)) { if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6 || PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15) || PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12 ) } SafeGivePlayerWeapon(playerid, 24, 100; SafeGivePlayerWeapon(playerid, 30, 200); } else if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8) } SafeGivePlayerWeapon(playerid, 23, 100); SafeGivePlayerWeapon(playerid, 34, 150); } return 1; }