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#1

Could anyone tell me why this message spams the chat when the time goes to 11:30
"BUSINESS: You havent played long enough to recieve interest on your business");"
Код:
public UpdateTime()
{
    	worldTime++;
        worldTime%=24;
        SetWorldTime(worldTime);
}
Код:
{
		new string[128];
		format(string, 128, "Game Time: %02d:00", hour);
		SendClientMessageToAll(COLOR_GREEN, string);

		for(new i=0; i < MAX_BIZZ; i++)
		{
			if(IsNameConnected(BizzInfo[i][owner]))
			{
			    new id=NametoID(BizzInfo[i][owner]);
			    if(PlayerInfo[id][logminute] >= 600)
			    {
					format(string, 128, "BUSINESS: You have been on for atleast 10 minutes so you recieve interest from your business");
					SendClientMessage(id, COLOR_GREEN, string);
					new Float:interest=BizzInfo[i][vault]*0.8;
					format(string, 126, "Your business has $%d left in its vault so you recieve $%d of interest.", BizzInfo[i][vault], floatround(interest));
					SendClientMessage(id, COLOR_GREEN, string);
					GivePlayerMoneyEx(id, floatround(interest));
				}
				else
				{
				    SendClientMessage(id, COLOR_GREEN, "BUSINESS: You havnt played long enough to recieve interest on your business");
				}
			}
			if(BizzInfo[i][vault] < 20000)
			{
			    format(string, 128, "%d", i);
			    new string2[64];
	   			BizzInfo[i][vault]+=20000;
			    format(string2, 64, "%s,%d",BizzInfo[i][owner],BizzInfo[i][vault]);
				dini_Set("/bizz/business.cfg", string, string2);
			}
		}
		for(new a=0; a < MAX_ATM; a++)
		{
		    if(ATMInfo[a][inside] < 10000)
		    {
	  			format(string, 128, "%d", a);
	   			ATMInfo[a][inside]+=10000;
				dini_IntSet("/bizz/atm.cfg", string, ATMInfo[a][inside]);
			}
		}
		foreach(Player, i)
		{
  			if(PlayerInfo[i][logminute] >= 600)
     		{
			    if(IsPlayerCop(i))
			    {
					format(string, 256, "PAYCHECK: You have been on for atleast 10 minutes so you recieve a paycheck for being an officer");
					SendClientMessage(i, COLOR_GREEN, string);
					GameTextForPlayer(i, "~b~Paycheck~n~~r~+$10000", 3000, 3);
					GivePlayerMoneyEx(i, 10000);
     			}
     			else
     			{
					format(string, 256, "PAYCHECK: You have been on for atleast 10 minutes so you recieve a paycheck for being a civilian");
					SendClientMessage(i, COLOR_GREEN, string);
     				GameTextForPlayer(i, "~b~Paycheck~n~~r~+$5000", 3000, 3);
					GivePlayerMoneyEx(i, 5000);
     			}
     			PlayerInfo[i][Hours]++;
		    }
		    else
		    {
		        SendClientMessage(i, COLOR_RED, "PAYCHECK: You dont recieve a paycheck because you havent been online for atleast 10 minutes");
		    }
		}
	}
}
But it doesn't spam when I add this at the top of the new string, but it does restart the clock over and over. [This is what I deleted to stop the restarting of the clock]

Код:
	new x=0;
	while(x!=MAX_PLAYERS)
	{
 		if(IsPlayerConnected(x) && GetPlayerState(x) != PLAYER_STATE_NONE)
		{
  			SetPlayerTime(x,hour,minute);
	 	}
	 	x++;
	}
	if(minute < 1)
	{
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