Problem with car purchase
#1

Problem such:
It is necessary that when the car Spawn, a variable ' statussultan ' became on ' 0'
Here is how did:
new statussultan;

Код:
if (strcmp("/buycar1", cmdtext, true) == 0)  
{  
         if(statussultan == 0)  
         {  
         SendClientMessage(playerid, 0xFF0000FF, "You have bought this car");  
         statussultan = 1;  
         }  
         return 1;  
        }
Код:
public OnPlayerStateChange(playerid, newstate, oldstate)  
{  
      if(newstate == PLAYER_STATE_DRIVER && oldstate == PLAYER_STATE_ONFOOT)  
      {  
          new buyvehicl = GetPlayerVehicleID(playerid);  
          if(buyvehicl == buycar)  
          {  
          if(statussultan == 0)  
          {  
          RemovePlayerFromVehicle(playerid);  
          SendClientMessage(playerid, 0xB50F00AA, "Will buy the car to sit down");  
          statussultan = 0;  
          }  
          }  
    else if(statussultan == 1)  
          {  
    statussultan = 1;  
          }  
          }
Here in it public should on '0'
Код:
public OnVehicleSpawn(vehicleid)  
{  
      statussultan = 0;  // Doesn't become on ' 0'
      return 1;  
}
How to make that became on ' 0 '?
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#2

Who can help?
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#3

hmm. There is also a NON-ENGLISH section. I think that can help you
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