[Map] An improved LSPD
#1

An imporved LSPD


[ame]http://www.youtube.com/watch?v=zW0VxWDwqVo&feature=feedu[/ame]

Код:
AddStaticVehicle(596,1535.46154785,-1666.32202148,13.44153309,0.00000000,6,-1); //Police Car (LSPD)
AddStaticVehicle(596,1535.58959961,-1674.88085938,13.44153309,0.00000000,6,-1); //Police Car (LSPD)
AddStaticVehicle(596,1595.26171875,-1710.51416016,5.94934559,0.00000000,-1,-1); //Police Car (LSPD)
AddStaticVehicle(596,1590.99853516,-1710.47167969,5.94934559,0.00000000,-1,-1); //Police Car (LSPD)
AddStaticVehicle(596,1586.91149902,-1710.54504395,5.94934559,0.00000000,-1,-1); //Police Car (LSPD)
AddStaticVehicle(596,1582.60131836,-1710.36816406,5.94934559,0.00000000,-1,-1); //Police Car (LSPD)
AddStaticVehicle(598,1577.10522461,-1710.90429688,5.95048809,0.00000000,-1,-1); //Police Car (LVPD)
AddStaticVehicle(598,1573.42370605,-1710.93212891,5.95048809,0.00000000,-1,-1); //Police Car (LVPD)
AddStaticVehicle(596,1569.60607910,-1710.90625000,5.94934559,0.00000000,-1,-1); //Police Car (LSPD)
AddStaticVehicle(596,1562.89660645,-1710.89025879,5.94934559,0.00000000,-1,-1); //Police Car (LSPD)
AddStaticVehicle(596,1558.08984375,-1710.85778809,5.94934559,0.00000000,-1,-1); //Police Car (LSPD)
AddStaticVehicle(523,1599.44409180,-1684.92553711,5.55100250,84.00000000,-1,-1); //HPV1000
AddStaticVehicle(523,1600.38867188,-1688.52929688,5.55100250,82.00000000,-1,-1); //HPV1000
AddStaticVehicle(523,1599.62304688,-1692.32800293,5.55100250,88.00000000,-1,-1); //HPV1000
AddStaticVehicle(523,1599.44238281,-1695.75061035,5.55100250,88.00000000,-1,-1); //HPV1000
AddStaticVehicle(523,1600.58569336,-1699.80664062,5.55100250,88.00000000,-1,-1); //HPV1000
AddStaticVehicle(599,1587.51562500,-1671.28564453,6.28071785,270.00000000,6,-1); //Police Ranger
AddStaticVehicle(599,1587.14611816,-1667.66357422,6.27611065,270.00000000,6,-1); //Police Ranger
AddStaticVehicle(601,1526.67626953,-1646.22644043,5.89140129,0.00000000,6,-1); //S.W.A.T. Van
AddStaticVehicle(427,1524.63281250,-1646.18847656,7.98210430,0.00000000,-1,-1); //Enforcer
AddStaticVehicle(427,1531.17248535,-1646.25866699,6.44946003,0.00000000,6,-1); //Enforcer
AddStaticVehicle(416,1535.86694336,-1646.72717285,6.14236689,0.00000000,6,-1); //Ambulance
AddStaticVehicle(407,1538.86669922,-1647.14758301,6.26062489,0.00000000,6,-1); //Firetruck
AddStaticVehicle(411,1542.31848145,-1655.06542969,5.65186930,90.00000000,6,-1); //Infernus
AddStaticVehicle(411,1540.24609375,-1658.24243164,5.65186930,0.00000000,-1,-1); //Infernus
CreateObject(970,1491.02050781,-1737.88110352,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (1)
CreateObject(970,1486.05078125,-1737.87084961,13.09835625,0.00000000,0.00000000,359.75000000); //object(fencesmallb) (2)
CreateObject(970,1481.33691406,-1737.83911133,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (3)
CreateObject(970,1476.66296387,-1737.78649902,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (4)
CreateObject(970,1471.98815918,-1737.78771973,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (5)
CreateObject(970,1467.55822754,-1737.77893066,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (6)
CreateObject(970,1463.04003906,-1737.79052734,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (7)
CreateObject(970,1458.55078125,-1737.77368164,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (8)
CreateObject(970,1454.12145996,-1737.67724609,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (9)
CreateObject(970,1449.74548340,-1737.60412598,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (10)
CreateObject(970,1445.43225098,-1737.70910645,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (11)
CreateObject(970,1438.77148438,-1737.69958496,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (12)
CreateObject(970,1434.27758789,-1737.52368164,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (13)
CreateObject(970,1429.86816406,-1737.76428223,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (14)
CreateObject(970,1425.38647461,-1737.84387207,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (15)
CreateObject(970,1420.71594238,-1737.82849121,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (16)
CreateObject(970,1416.23583984,-1737.95483398,13.09056282,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (17)
CreateObject(970,1411.80871582,-1737.95214844,13.09056282,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (18)
CreateObject(970,1407.35192871,-1738.00561523,13.09056282,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (19)
CreateObject(970,1400.59106445,-1737.96997070,13.09056282,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (20)
CreateObject(970,1398.94458008,-1740.00903320,12.93429375,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (21)
CreateObject(970,1495.44323730,-1737.78039551,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (22)
CreateObject(970,1499.84509277,-1737.66601562,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (23)
CreateObject(970,1504.25683594,-1737.55700684,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (24)
CreateObject(970,1508.61462402,-1737.64489746,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (25)
CreateObject(970,1516.19067383,-1738.43286133,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (26)
CreateObject(970,1520.56091309,-1738.44982910,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (27)
CreateObject(970,1525.09094238,-1738.45568848,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (28)
CreateObject(970,1529.56188965,-1738.59143066,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (29)
CreateObject(970,1534.04418945,-1738.48803711,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (30)
CreateObject(970,1538.48852539,-1738.44702148,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (31)
CreateObject(970,1542.85009766,-1738.50109863,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (32)
CreateObject(970,1547.38330078,-1738.58532715,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (33)
CreateObject(970,1551.61303711,-1738.56274414,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (34)
CreateObject(970,1555.97216797,-1738.57836914,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (35)
CreateObject(970,1560.17089844,-1738.61962891,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (36)
CreateObject(973,1537.27075195,-1668.27087402,13.22303295,0.00000000,0.00000000,90.00000000); //object(sub_roadbarrier) (1)
CreateObject(973,1537.40063477,-1677.63891602,13.22303295,0.00000000,0.00000000,91.00000000); //object(sub_roadbarrier) (2)
CreateObject(982,1534.73144531,-1651.08374023,13.23042965,0.00000000,0.00000000,0.00000000); //object(fenceshit) (1)
CreateObject(982,1534.85632324,-1694.46862793,13.23042965,0.00000000,0.00000000,0.00000000); //object(fenceshit) (2)
CreateObject(982,1534.72595215,-1710.51611328,13.23042965,0.00000000,0.00000000,0.00000000); //object(fenceshit) (3)
CreateObject(1374,1544.56091309,-1631.04687500,13.11485386,0.00000000,0.00000000,0.00000000); //object(traincross2) (1)
CreateObject(2949,1583.99060059,-1637.94555664,12.39045906,0.00000000,0.00000000,267.75000000); //object(kmb_lockeddoor) (1)
CreateObject(975,1588.51232910,-1637.51086426,14.10142899,0.00000000,359.25000000,1.25000000); //object(columbiangate) (1)
CreateObject(792,1536.52880859,-1635.97326660,12.85536575,0.00000000,358.00000000,1.75000000); //object(aw_streettree1) (1)
CreateObject(792,1546.49743652,-1652.78137207,12.92145729,0.00000000,0.00000000,1.50000000); //object(aw_streettree1) (2)
CreateObject(792,1547.31286621,-1670.06994629,12.92145729,0.00000000,0.00000000,0.00000000); //object(aw_streettree1) (3)
CreateObject(792,1547.12976074,-1680.40258789,12.92143822,0.00000000,0.00000000,0.00000000); //object(aw_streettree1) (4)
CreateObject(792,1544.48559570,-1697.94982910,12.92143822,0.00000000,0.00000000,0.00000000); //object(aw_streettree1) (5)
CreateObject(792,1537.38403320,-1723.73742676,12.98160744,0.00000000,0.00000000,0.00000000); //object(aw_streettree1) (6)

/*
Objects converted: 50
Vehicles converted: 25
Vehicle models found: 9
----------------------
In the time this conversion took to finish the US national debt has risen by about $142,949.09!
*/
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#2

Sooo, a few fences... 7/10 for the effort
Reply
#3

I bet that it took you more time to make the video than to map the objects
Reply
#4

yes yes it did an hour my bro took my internet away for locking the car keys in my room so i was bored and did it
Reply
#5

...,........
Reply
#6

dont bump your topic
if you don't need help + there haven't been 2 days gone by
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