why doesn't this code work?
#1

this code doesn't seem to do anything:
public OnVehicleDeath(vehicleid, killerid){
SetTimer("DestroyVehicle(vehicleid)",5000,false);
}

i've tried it with and without (vehicleid), yet it still does nothing. the car respawns and this code is useless.

using this code, i am able to get cars to disappear when their health hits 0, unfortuantely this also means that some cars disappear before they explode:
public OnVehicleDeath(vehicleid, killerid){
DestroyVehicle(vehicleid);
}

can anyone help me to make all (or most) cars explode when they are flipped over, but not respawn after?
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#2

Wrong section.
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#3

Quote:
Originally Posted by [FU]Victious
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Wrong section.
Yes, post it in "Scripting Discussion"
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