[FilterScript] Neon script with neon garage with objects (for sa-mp 0.3c only!)
#41

Pvar not good for this fs. can't remove all neon after respawn car. And also can't remove neon with another's cars.
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#42

Can someone please define 'Neon'. I don't believe I've ever heard this word be used until now.
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#43

Cool, looks very good.
Good job.
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#44

When i saw the neons during the RC2 Beta, first thing i thought of was vehicle Neons.. And someone else jumped the gun! Glad to see more people making use of the 0.3c features so early into the release. Congrats!
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#45

Maybe something you could stand? For me, does not create neon. Please, I would be very grateful.

P.s. That should do instead of neon, car number store. Or car service, where everything can be bought.
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#46

very nice.
but can you make a neon shop in lv?
and pls without the teleport command.
Good Work, thanks!
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#47

good job scripts is awesome your releases are unique
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#48

Good Work!
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#49

Hmm Nice Script !
I Used in my server *-*
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#50

Did not know 0.3C system has neon
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#51

Good job mate
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#52

Very nice, would have been useful in my old server...

BTW:
The code has to go under
Код:
OnFilterScriptInit()
not GameModeInIt for people who don't know, or you could just take the code out and Implant it into your gamemode.

Ryder_[AF1]
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#53

Nice man nice!
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#54

its nice , ty
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#55

if there could be command to save neon lights ?
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#56

Not bad script. Thanks.
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#57

thanks cool as
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#58

i write /neon and select which i want, but car don't get any neon
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#59

The script have a bug, when u put neons on a car, when that car return to his spawn(after be destroyed or abandoned) the neon remain on the car!(and they cannot be removed in the neonshop)

solution for fix this annoyng bug??
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#60

thats what i am trying to solve.. currently no idea why
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