Request help to make this in DIALOG.
#1

Код:
					SendClientMessage(i, COLOR_WHITE, "|===========[ PAYDAY ]===========|");
					format(string, sizeof(string), "  Paycheck: $%d   Tax Money: -$300", checks);
					SendClientMessage(i, COLOR_GRAD1, string);
					if(PlayerInfo[i][pPhousekey] != 255 || PlayerInfo[i][pPbiskey] != 255)
					{
					    new ebill = 10;
				    	if(PlayerInfo[i][pAccount] > 0)
				    	{
				    		PlayerInfo[i][pAccount] -= ebill;
				    		SBizzInfo[4][sbTill] += ebill;
						}
						else
						{
						    ebill = 0;
						}
						format(string, sizeof(string), "  Electricity Bill: -$%d", ebill);
						SendClientMessage(i, COLOR_GRAD1, string);
					}
					SendClientMessage(i, COLOR_GRAD4, "|=================================|");
					format(string, sizeof(string), "  Balance: $%d", account);
					SendClientMessage(i, COLOR_GRAD1, string);
					format(string, sizeof(string), "  Interest Rate: 0.%d percent",tmpintrate);
					SendClientMessage(i, COLOR_GRAD2, string);
					format(string, sizeof(string), "  Interest Gained $%d", interest);
					SendClientMessage(i, COLOR_GRAD3, string);
					SendClientMessage(i, COLOR_GRAD4, "|=================================|");
					format(string, sizeof(string), "  New Balance: $%d", PlayerInfo[i][pAccount]);
					SendClientMessage(i, COLOR_GRAD5, string);
					format(string, sizeof(string), "  Rent: -$%d", rent);
					SendClientMessage(i, COLOR_GRAD5, string);
					SendClientMessage(i, COLOR_WHITE, "** Hint: You've earned 3 Respect Points to hand out");
                    SendClientMessageToAll(COLOR_YELLOW, " ** All gang turfs are avalible for capture ");
             	    RacketsTime = 1;
					format(string, sizeof(string), "~g~PayDay");
					GameTextForPlayer(i, string, 5000, 6);
					rent = 0;
					PlayerInfo[i][pPayDay] = 0;
					PlayerInfo[i][pPayCheck] = 0;
					PlayerInfo[i][pConnectTime] += 1;
					PlayerInfo[i][pPayDonate]++;
					PlayerInfo[i][pRepHandOut] += 3;
					PlayerInfo[i][pRepAllowed] = 1;
					GivePlayerMoney(i, -300);
					if(PlayerInfo[i][pDonateRank] > 0)
					{
					    PlayerInfo[i][pPayDayHad] += 1;
					    if(PlayerInfo[i][pPayDayHad] >= 5)
					    {
					        PlayerInfo[i][pExp]++;
					        PlayerInfo[i][pPayDayHad] = 0;
					    }
					}
					if(PlayerInfo[i][pDonateRank]>0)
					{
						if(PlayerInfo[i][pDonateRank]==1)
						{
						    if(PlayerInfo[i][pPayDonate]>=40)
						    {
						        PlayerInfo[i][pPayDonate] = 0;
						        PlayerInfo[i][pDonateRank] = 0;
							}
						}
						if(PlayerInfo[i][pDonateRank]==2)
						{
						    if(PlayerInfo[i][pPayDonate]>=100)
						    {
						        PlayerInfo[i][pPayDonate] = 0;
						        PlayerInfo[i][pDonateRank] = 0;
							}
						}
						if(PlayerInfo[i][pDonateRank]==3)
						{
						    if(PlayerInfo[i][pPayDonate]>=150)
						    {
						        PlayerInfo[i][pPayDonate] = 0;
						        PlayerInfo[i][pDonateRank] = 0;
							}
						}
						if(PlayerInfo[i][pDonateRank]==4)
						{
						    if(PlayerInfo[i][pPayDonate]>=175)
						    {
						        PlayerInfo[i][pPayDonate] = 0;
						        PlayerInfo[i][pDonateRank] = 0;
							}
						}
						if(PlayerInfo[i][pDonateRank]==5)
						{
						    if(PlayerInfo[i][pPayDonate]>=300)
						    {
						        PlayerInfo[i][pPayDonate] = 0;
						        PlayerInfo[i][pDonateRank] = 0;
							}
						}
					}
				}
				else
				{
				    SendClientMessage(i, COLOR_LIGHTRED, "* You haven't played long enough to obtain a PayDay.");
				}
			}
		}
	}
//	Checkprop();
	return 1;
}
This is payday so i want to make it in DIALOG can you help me??

See the picture i want to make like it.

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