Small question
#1

Hello to all forum users. I would like to ask one question and I expect real answers. Well, this question bothers me for about a year. Sa-Mp Why has such a weak sync? Why still not been repaired? What is the reason for such poor synchronization of the most popular multiplayer San Andreas?

Please do not delete this topic I would like to know the truth on this subject
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#2

Quickly, it would not be able to handle loads of players then. MTA is perfect example, it has awesome sync, but there is no server with more than a 150 players at once. It also would take alot of bandwidth. If you still want to have a more synced server, turn the LAN mode on in server.cfg (lanmode).
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#3

Quote:
Originally Posted by Luka P.
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Quickly, it would not be able to handle loads of players then. MTA is perfect example, it has awesome sync, but there is no server with more than a 150 players at once. It also would take alot of bandwidth. If you still want to have a more synced server, turn the LAN mode on in server.cfg (lanmode).
No but it can not be further improved? I do not mean perfection but a little like animations?
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#4

The sync is fine as it is. You cannot expect to have perfect sync, since it has multiple variables involved.
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#5

Quote:
Originally Posted by Grim_
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The sync is fine as it is. You cannot expect to have perfect sync, since it has multiple variables involved.
Well, but look at the animations. One player is enabled to walk animation in the other player can see how the previous player runs. Is that what can not be repaired?
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