Playerpos/Whole server pos
#1

Hey,

pawn Код:
new Float:x,Float:y,Float:z;
                    GetPlayerPos(playerid,x,y,z);
                    for(new i = 0; i < MAX_PLAYERS; ++i)
                    if(IsPlayerConnected(i))
                    if( i != playerid)
                    {
                    if(IsPlayerInRangeOfPoint(i,7,x,y,z))
                    {
                    CreateExplosion(x,y,z,7,10.0);
                    CreateExplosion(x,y+2,z,7,10.0);
                    CreateExplosion(x,y-2,z,7,10.0);
I have this little snippet from my code, I know it's badly indented, I quickly wrote it.

But I can't figure out the correct way of getting the closest players (except playerid (yourself)) in a certain position, (in this case, a vehicle.) Should I make new variables or smth?
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