15.11.2010, 17:27
Код:
stock ReconnectNPC(const name[], const file[]) { new playerid = GetPlayerID(name); if(IsPlayerConnected(playerid)) { if(IsPlayerNPC(playerid)) { Kick(playerid); } } ConnectNPC(name,file); return 1; }
Why? I don't think there are any mistakes in the code.
Greetz ~S_G