[HELP] cmd[256];

What is the new tmp[256], tmp2[256], tmp3[256]? Can i make them lower? Or they must be 256?

pawn Код:
dcmd_giveweapon(playerid,params[]) {
    if(PlayerInfo[playerid][Level] >= 2) {
        new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index), tmp3 = strtok(params,Index);
        if(!strlen(tmp) || !strlen(tmp2)) return SendClientMessage(playerid, red, "USAGE: /giveweapon [playerid] [weapon id/weapon name] [ammo]");
        new player1 = strval(tmp), weap, ammo, WeapName[32], string[128];
        if(!strlen(tmp3) || !IsNumeric(tmp3) || strval(tmp3) <= 0 || strval(tmp3) > 99999) ammo = 500; else ammo = strval(tmp3);
        if(!IsNumeric(tmp2)) weap = GetWeaponIDFromName(tmp2); else weap = strval(tmp2);
        if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
            if(!IsValidWeapon(weap)) return SendClientMessage(playerid,red,"ERROR: Invalid weapon ID");
            format(string, sizeof(string), "You have given \"%s\" a %s (%d) with %d rounds of ammo", PlayerName2(player1), WeapName, weap, ammo); SendClientMessage(playerid,blue,string);
            if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has given you a %s (%d) with %d rounds of ammo", PlayerName2(playerid), WeapName, weap, ammo); SendClientMessage(player1,blue,string); }
            return GivePlayerWeapon(player1, weap, ammo);
        } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
    } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");

lol yes they could be much lower, you don't have to use arrays for digits either

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