06.11.2010, 17:55
how can i make a person have a ciggy in his hand?
and whine?
and whine?
if (strcmp(cmdtext, "/ciggy", true)==0){ SendClientMessage(playerid, 0x33AA33AA, "Now you can go smoke"); ApplyAnimation(playerid,"JST_BUISNESS","smoke_01",4.1,0,1,1,1,1); return 1; }
public OnPlayerEnterCheckpoint(playerid)
{
ShowPlayerDialog(playerid,5,DIALOG_STYLE_LIST,"Bar dialog","1. Wine\n 2.Cigarret\n 3.Health","Buy", "Cancel");
return 1;
}
switch(5) // Lookup the dialogid
{
case 1:
{
if(!response)
{
SendClientMessage(playerid, 0xFF0000FF, "You cancelled the bought");
return 1; // We processed it
}
switch(listitem)
{
case 0:
{
if(GetPlayerMoney(playerid) < 6500) return SendClientMessage(playerid,0xFF0006FF,"ERROR:You dont have 6500$");
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DRINK_BEER);
SendClientMessage(playerid,0x1DE817FF,"Enjoy your beer");
}
case 1:
{
if(GetPlayerMoney(playerid) < 9500) return SendClientMessage(playerid,0xFF0006FF,"ERROR:You dont have 9500$");
ApplyAnimation(playerid,"JST_BUISNESS","smoke_01",4.1,0,1,1,1,1);
SendClientMessage(playerid,0x1DE817FF,"Enjoy your ciggy");
}
case 2:
{
if(GetPlayerMoney(playerid) < 10500) return SendClientMessage(playerid,0xFF0006FF,"ERROR:You dont have 10500$");
SetPlayerHealth(playerid,100);
SendClientMessage(playerid,0x1DE817FF,"Health restored");
}
}
}
}