09.11.2011, 16:32
pawn Code:
SetTimer("CheckP",1000,true); //under ongamemodeinit
forward CheckP();
public CheckP()
{
for(new i=0; i<MAX_PLAYERS;i++;)
{
if(IsPlayerInAnyVehicle(i))
{
new Float:he;
GetVehicleHealth(GetPlayerVehicleID(playerid),he);
SetPlayerHealth(playerid,he/10);
}
}
return 1;
}