30.01.2011, 06:29
pawn Code:
public OnPlayerConnect(playerid)
{
new
iMsg[65];
format(iMsg, sizeof(iMsg), "%s has joined the server.", pName(playerid));
SendClientMessageToAll(COLOR_HERE, iMsg);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new
iMsg[65];
format(iMsg, sizeof(iMsg), "%s has left the server.", pName(playerid));
SendClientMessageToAll(COLOR_HERE, iMsg);
return 1;
}
stock pName(iPlayer)
{
new
iName[MAX_PLAYER_NAME];
GetPlayerName(iPlayer, iName, sizeof(iName));
return iName;
}