30.10.2010, 14:14
whats the code for menus like this if(GetPlayerMoney(playerid) > 0)
but for health so it checks your health any1 know? thx
but for health so it checks your health any1 know? thx
new Money = GetPlayerMoney(playerid);
new Float: Health;
GetPlayerHealth(playerid, Health);
stock GetPlayerMoneyEx(playerid)
{
new Money = GetPlayerMoney(playerid);
return Money;
}
if(GetPlayerMoneyEx(playerid) >= 5000) // doshit if player has / has more then 5k cash.
if(Health < 35) // Doshit if health is less then 35.
case 1:
{
if(Health > 0.0 && Health < 100)
{
SetPlayerHealth(playerid, 100);
GivePlayerMoney(playerid,-50);
SendClientMessage(playerid,0xFFFFFFFF,"Healed For 50$");
GameTextForPlayer(playerid, "~g~Healed For 50$", 1000, 5);
}
else
{
SendClientMessage(playerid,0xFFFFFFFF,"Your Health Is 100 -_-");
GameTextForPlayer(playerid, "~r~Your Health Is FINE", 1000, 5);
}
}