Sorry for the noobish question ...
#1

Well i'm sorry for this stupid question, I found something amazing for my dm's, I set boundries... but I don't understand the x_MIN and x_max and y_ min and max, I don't get what these min and max are... plz tell me
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#2

Код:
             MAX_Y
          ___________
          |  North  |
    MIN_X |         | MAX_X
          |         |
          |_________|
             MIN_Y
image this is your map, do you get it now ?
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#3

well, is this to make a square?
and what are those - - - lines instead of _______________________ ?
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#4

Quote:
Originally Posted by knackworst
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well, is this to make a square?
and what are those - - - lines instead of _______________________ ?
*Facepalm*
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#5

well, i'm sorry,but just help instead of facepalming...
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#6

hey worstje xD
u cant make a straight line going up.. only horizontal on keyboards...
look: you can do this on a PC: __________________
but you cant do that vertically only thing u got is this | it will look like this:
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Get it?
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#7

Quote:
Originally Posted by knackworst
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well, is this to make a square?
and what are those - - - lines instead of _______________________ ?
|
|
|

is just because you cant make this line ______________ 90° twisted

//edit: mike you were faster ;d

//edit2: and yes it is like a square, it is like looking at your map (2d) and showing someone your world boundaries
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#8

hmm, kai thanks,

and what specific point are those min and max stuff, are they the corners?
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#9

im not that good at english so i dont know how to explain it but they are the points where they meet
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#10

Download the attachment. It's a FS to give you the coords of it.

To create it go to the bottom left of your "square" then do /area create and a menu will come up. Choose Minimum.

Now go to the top right of your "square" and do /area create then choose maximum.

then walk into the "square" then do /area save [NAME]

A file will be created in your scriptfiles folder called AreaCoords or something like that. Open it up and grab the coords from that ready to use in world bounds and such.

Sorry but I have lost the source code for it but you can still load and use the FS.
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