25.10.2010, 10:28
Код:
public OnPlayerSelectedMenuRow(playerid, row) { new Menu:CurrentMenu = GetPlayerMenu(playerid); if(CurrentMenu == skydive) { switch(row) { case 0: //Mount Chilliad { SetPlayerPos(playerid, -2339.8967,-1718.8793,1410.9595); ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid, 46, 1); } case 1: //San Fierro Airport { SetPlayerPos(playerid, -1277.2825,-135.0260,1880.6472); GivePlayerWeapon(playerid, 46, 1); } } } new Menu:CurrentMenu = GetPlayerMenu(playerid); if(CurrentMenu == hmteam) { switch(row) { case 0: //Human { SetPlayerPos(playerid, 2189.6343,-1146.4944,1033.7969); GivePlayerWeapon(playerid, 4, 1); GivePlayerWeapon(playerid, 22, 105); } case 1: //Specimen { SetPlayerPos(playerid, 2227.4727,-1150.3353,1025.7969); GivePlayerWeapon(playerid, 1, 1); GivePlayerWeapon(playerid, 9, 1); } } } return 1; }
Код:
C:\Users\Andy\Documents\[UF]SF-TDM\gamemodes\[UF]SF-TDM.pwn(1978) : error 021: symbol already defined: "CurrentMenu" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error.