Compiler ignoring vehicles
#1

Hello,

I got a little problem: I tell you. When I script a code in OnGameModeInit with brackets, it ignores all which comes after it. Example:

pawn Код:
new premier[50];
    strins(premier,dini_Get("JoAdmin/Configuration/VehicleOwnerInfo.ini","Car5PremierOwner"),true);
    if(isnull(premier))
    {
        Carshop5Premier = CreateVehicle(426,-1955.4064,303.6430,35.2120,180.7395,dini_Int("JoAdmin/Configuration/VehicleOwnerInfo.ini","Car5PremierColor"),dini_Int("JoAdmin/Configuration/VehicleOwnerInfo.ini","Car5PremierColor"),-1);
    }
    else
    {
        Carshop5Premier = CreateVehicle(426,-1955.4064,303.6430,35.2120,180.7395,9,9,-1);
    }
        CreateVehicle(422,-1634.9030,1292.6200,7.0295,313.4045,8,8,-1);
    CreateVehicle(413,-1638.5460,1296.7274,7.2784,135.3273,8,8,-1);
    CreateVehicle(440,-1641.5123,1300.2191,7.2055,314.7080,8,8,-1);
    CreateVehicle(601,-1639.3213,666.1951,-5.4834,269.5858,79,79,-1);
    CreateVehicle(400,-2486.5452,2534.8469,18.1368,178.7610,4,0,-1);
    CreateVehicle(473,-2429.8848,2314.8496,4.2506,52.6834,3,3,-1);
    CreateVehicle(475,-2470.6643,2224.3740,4.7716,359.0460,7,7,-1);
    CreateVehicle(554,-2455.9517,2224.4319,4.9330,0.6172,8,79,-1);
    CreateVehicle(547,-2482.5742,2242.9307,4.5783,2.3750,4,4,-1);
    CreateVehicle(605,-2815.5322,-1511.8364,139.4015,270.2740,8,8,-1);
How to fix this? It's weird :S

Regards, Jochem
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