Jake Winstonn's SFPD(PR-RP)
#1

THIS MAP IS UPDATED WITH GOOD STUFF.ITS GREAT FOR ROLEPLAY SERVER(PR-RP)
VIDEO
[ame]http://www.youtube.com/watch?v=rZByEFegq7k[/ame]
Код:
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CreateObject(986, 239.69779968262, 111.34655761719, 1003.4140625, 0.000000, 0.000000, 90); //
CreateObject(1491, 235.88232421875, 115.93466949463, 1002.2299194336, 0.000000, 0.000000, 0.000000); //
CreateObject(1491, 238.89999389648, 115.92449188232, 1002.21875, 0.000000, 0.000000, 180); //
CreateObject(1491, 233.1171875, 119.11773681641, 1002.2404785156, 0.000000, 0.000000, 0.000000); //
CreateObject(1491, 225.07902526855, 115.99895477295, 1002.21875, 0.000000, 0.000000, 0.000000); //
CreateObject(1491, 222.18782043457, 119.44175720215, 1009.21875, 0.000000, 0.000000, 0.000000); //
CreateObject(1491, 260.75891113281, 117.75196075439, 1007.8203125, 0.000000, 0.000000, 0.000000); //
CreateObject(1491, 258.578125, 117.70367431641, 1007.8407592773, 0.000000, 0.000000, 0.000000); //
CreateObject(1491, 265.22705078125, 111.17237854004, 1007.8463745117, 0.000000, 0.000000, 90); //
CreateObject(1491, 275.77529907227, 121.35762786865, 1003.6171875, 0.000000, 0.000000, 90); //
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CreateObject(2606, 265.98544311523, 120.77416229248, 1006.4896850586, 0.000000, 0.000000, 0.000000); //
CreateObject(2606, 265.98544311523, 120.77416229248, 1006.0438842773, 0.000000, 0.000000, 0.000000); //
CreateObject(2606, 265.98544311523, 120.77416229248, 1005.5864868164, 0.000000, 0.000000, 0.000000); //
CreateObject(2606, 265.98959350586, 120.77416229248, 1005.1318969727, 0.000000, 0.000000, 0.000000); //
CreateObject(2894, 229.2924041748, 125.2748336792, 1010.1395874023, 0.000000, 0.000000, 0.000000); //
CreateObject(1216, 229.13876342773, 114.54558563232, 998.70764160156, 0.000000, 0.000000, 270); //
CreateObject(1671, 265.1305847168, 119.23324584961, 1004.0773925781, 0.000000, 0.000000, 180); //
CreateObject(1671, 266.96310424805, 119.32350921631, 1004.0773925781, 0.000000, 0.000000, 179.99450683594); //
CreateObject(1810, 272.91192626953, 119.96875762939, 1003.6171875, 0.000000, 0.000000, 0.000000); //
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CreateObject(2966, 264.54379272461, 120.24280548096, 1004.4594116211, 0.000000, 0.000000, 0.000000); //
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CreateObject(1721, 273.52093505859, 117.8515625, 1003.6171875, 0.000000, 0.000000, 12); //
CreateObject(2894, 222.75556945801, 126.52442169189, 1010.0118408203, 0.000000, 0.000000, 0.000000); //
CreateObject(1491, 275.77111816406, 115.79061889648, 1003.6298217773, 0.000000, 0.000000, 90); //
CreateObject(1491, 275.74108886719, 118.80000305176, 1003.6171875, 0.000000, 0.000000, 270); //
CreateObject(2737, 272.46411132813, 112.91344451904, 898.44952392578, 0.000000, 0.000000, 0.000000); //
CreateObject(1892, 217.31829833984, 116.51673126221, 998.015625, 0.000000, 0.000000, 0.000000); //
CreateObject(1703, 214.13354492188, 116.98355865479, 998.015625, 0.000000, 0.000000, 90); //
CreateObject(1703, 214.13592529297, 119.50371551514, 998.015625, 0.000000, 0.000000, 90); //
CreateObject(1703, 219.3084564209, 119.59729766846, 998.015625, 0.000000, 0.000000, 270); //
CreateObject(1491, 229.66250610352, 119.49900817871, 1009.2327270508, 0.000000, 0.000000, 0.000000); //
CreateObject(1491, 232.60000610352, 119.53759002686, 1009.21875, 0.000000, 0.000000, 180); //
CreateObject(1491, 219.95697021484, 119.65129089355, 998.03033447266, 0.000000, 0.000000, 90); //
CreateObject(1491, 219.97210693359, 122.59999847412, 998.015625, 0.000000, 0.000000, 270); //
CreateObject(1808, 275.18887329102, 120.60485839844, 1003.6171875, 0.000000, 0.000000, 0.000000); //
CreateObject(1491, 264.45831298828, 115.84484863281, 1003.6171875, 0.000000, 0.000000, 0.000000); //
CreateObject(1491, 267.48550415039, 115.86726379395, 1003.6171875, 0.000000, 0.000000, 180); //
CreateObject(11631, 269.82189941406, 119.09189605713, 1004.8630981445, 0.000000, 0.000000, 270); //
CreateObject(1671, 269.02145385742, 118.64872741699, 1004.0773925781, 0.000000, 0.000000, 90); //
CreateObject(14782, 264.89752197266, 107.44186401367, 1004.6332397461, 0.000000, 0.000000, 180); //
CreateObject(2517, 261.03665161133, 110.85885620117, 1003.6171875, 0.000000, 0.000000, 0.000000); //
CreateObject(2517, 262.6943359375, 110.84817504883, 1003.6171875, 0.000000, 0.000000, 0.000000); //
CreateObject(1553, 263.51916503906, 111.01318359375, 1004.8110351563, 0.000000, 0.000000, 90); //
CreateObject(983, 243.03057861328, 119.74438476563, 1004.1006469727, 0.000000, 0.000000, 90); //
CreateObject(983, 249.4358215332, 119.75213623047, 1004.1006469727, 0.000000, 0.000000, 90); //
Reply
#2

Good work, Did you make this for PR-RP?
Reply
#3

Yep you can ofcourse use it for your server(s) I am sharing it with Sa-Mp. But it was created for Pr-Rp
Reply
#4

Quote:
Originally Posted by Jake Winstonn
Yep you can ofcourse use it for your server(s) I am sharing it with Sa-Mp. But it was created for Pr-Rp
Okay, Well this is a nice map. Good work keep it up.
Reply
#5

Quote:
Originally Posted by BallinG
Quote:
Originally Posted by Jake Winstonn
Yep you can ofcourse use it for your server(s) I am sharing it with Sa-Mp. But it was created for Pr-Rp
Okay, Well this is a nice map. Good work keep it up.
You should see my ather maps
Reply
#6

this is good work.
8/10.
here and there more objects then i give it a 10/10.
i dont like the music.
Reply
#7

Okey mate thanks for rating
Reply
#8

Sorry for doble post. video added
Reply
#9

Glad to see you doing lots of work Jake

Keep it up,
Mr187.
Reply
#10

video plz;
Reply
#11

@Raye:Alright mate I am put it on.
@Mr187:Thanks (I still want that cookie -.-)
Reply


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