23.10.2010, 16:27
Heey guys.
I have got a question I have this as my /enterbusiness and /exitbusiness command:
new str1[255],str2[255],pname[24],busnumber;
busnumber = GetBusID(playerid);
format(str1, sizeof(str1), "business/busid%d", busnumber);
GetPlayerName(playerid, pname, 24);
playerworld[playerid] = GetPlayerVirtualWorld(playerid);
SendClientMessage(playerid, c_y, "You entered the business!");
if(strcmp(bInfo[busnumber][bName],pname,true)==0)
{
SendClientMessage(playerid, c_y, "Welcome to your business!");
}
else
{
if (strcmp(bInfo[busnumber][bName],"ForSale",true))
{
GivePlayerMoney(playerid, -bInfo[busnumber][bEnterfee]);
bInfo[busnumber][bBusinessbank] = bInfo[busnumber][bBusinessbank] + bInfo[busnumber][bEnterfee];
format(str2,sizeof(str2),"You have paid: $%d to the owner of this business",bInfo[busnumber][bEnterfee]);
SendClientMessage(playerid, c_y, str2);
}
else
{
GivePlayerMoney(playerid, -bInfo[busnumber][bEnterfee]);
format(str2,sizeof(str2),"You have paid: $%d to enter this business",bInfo[busnumber][bEnterfee]);
SendClientMessage(playerid, c_y, str2);
}
}
SetPlayerVirtualWorld(playerid, bInfo[busnumber][bVirtualworld]);
SetPlayerInterior(playerid, bInfo[busnumber][bInterior]);
SetPlayerPos(playerid, bInfo[busnumber][bInteriorX], bInfo[busnumber][bInteriorY], bInfo[busnumber][bInteriorZ]);
playerinterior[playerid] = bInfo[busnumber][bInterior];
GetPlayerPos(playerid, busx, busy, busz);
Isplayerinbus[playerid] = 1;
And this is exit:
if(GetPlayerInterior(playerid)==playerinterior[playerid])
{
SetPlayerPos(playerid, busx, busy, busz);
SetPlayerInterior(playerid, playerworld[playerid]);
Isplayerinbus[playerid] = 0;
Bustypeenter[playerid] = 0;
}
else
{
SendClientMessage(playerid, c_r, "You have not entered a house!");
}
(sorry but I dont know the code anymore to put it nicely:$)
So now is my question. Can I put the command _enterbiz or _exitbiz in onplayerkeystatechange like that he puts it through.
Or can someone help me with putting it right in onplayerkeystate change cause when I do it it won't work.
Regards,
Joram Langen
I have got a question I have this as my /enterbusiness and /exitbusiness command:
new str1[255],str2[255],pname[24],busnumber;
busnumber = GetBusID(playerid);
format(str1, sizeof(str1), "business/busid%d", busnumber);
GetPlayerName(playerid, pname, 24);
playerworld[playerid] = GetPlayerVirtualWorld(playerid);
SendClientMessage(playerid, c_y, "You entered the business!");
if(strcmp(bInfo[busnumber][bName],pname,true)==0)
{
SendClientMessage(playerid, c_y, "Welcome to your business!");
}
else
{
if (strcmp(bInfo[busnumber][bName],"ForSale",true))
{
GivePlayerMoney(playerid, -bInfo[busnumber][bEnterfee]);
bInfo[busnumber][bBusinessbank] = bInfo[busnumber][bBusinessbank] + bInfo[busnumber][bEnterfee];
format(str2,sizeof(str2),"You have paid: $%d to the owner of this business",bInfo[busnumber][bEnterfee]);
SendClientMessage(playerid, c_y, str2);
}
else
{
GivePlayerMoney(playerid, -bInfo[busnumber][bEnterfee]);
format(str2,sizeof(str2),"You have paid: $%d to enter this business",bInfo[busnumber][bEnterfee]);
SendClientMessage(playerid, c_y, str2);
}
}
SetPlayerVirtualWorld(playerid, bInfo[busnumber][bVirtualworld]);
SetPlayerInterior(playerid, bInfo[busnumber][bInterior]);
SetPlayerPos(playerid, bInfo[busnumber][bInteriorX], bInfo[busnumber][bInteriorY], bInfo[busnumber][bInteriorZ]);
playerinterior[playerid] = bInfo[busnumber][bInterior];
GetPlayerPos(playerid, busx, busy, busz);
Isplayerinbus[playerid] = 1;
And this is exit:
if(GetPlayerInterior(playerid)==playerinterior[playerid])
{
SetPlayerPos(playerid, busx, busy, busz);
SetPlayerInterior(playerid, playerworld[playerid]);
Isplayerinbus[playerid] = 0;
Bustypeenter[playerid] = 0;
}
else
{
SendClientMessage(playerid, c_r, "You have not entered a house!");
}
(sorry but I dont know the code anymore to put it nicely:$)
So now is my question. Can I put the command _enterbiz or _exitbiz in onplayerkeystatechange like that he puts it through.
Or can someone help me with putting it right in onplayerkeystate change cause when I do it it won't work.
Regards,
Joram Langen