Bugged Script
#1

Could someone please have a look at this and tell me if you see anything wrong which would be causing an ingame error/bug.. The bug/error that is happening is, when someone spawns ingame and you teleport to them or even drive/walk to them, they are standing completely still on your screen all the time, but on their screen they are running around..

It would be extremely appreciated and i am even willing to donate some money to the person who fixes the error

(Note: Read scripting logs at the top, the error only happened around the same time or after i added the Speedometer, There was a placec4 command but i removed that)

http://www.sendspace.com/file/6iveki
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#2

Sounds like network problems to me.
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#3

Quote:
Originally Posted by Cameltoe
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Sounds like network problems to me.
This was tested on ServerFFS by another friend of mine, and was tested by personal hosting by me and another friend.
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#4

its work to me no erros i try it all nice
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#5

Quote:
Originally Posted by [MKD]Max
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its work to me no erros i try it all nice
There needs to be another player in the server to see the error, when they try to run you cant see them run
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#6

You have any other filterscripts running? they could be causing the bug if so. I remember i had a simalar problem a while ago.
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#7

Quote:
Originally Posted by iggy1
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You have any other filterscripts running? they could be causing the bug if so. I remember i had a simalar problem a while ago.
No filterscripts are running. Just the game mode script, it's carlito's roleplay but the last thing i remember doing is adding sscanf and dcmd with a dcmd + sscanf command "/selldrugs" then i sent it to another member of the scripting team i am in
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#8

Since its quite a large script it would be hard (for me anyway) to just look through and spot the bug. If i was you i'd back the file up (which you prob already have) then i'd remove the things iv added since the last time i had it working 1 by 1, testing along the way to route out the problem. Then just remove the bug from the backup. Long i know but maybe faster that waiting for someone to answer.
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#9

Try putting return 1; at the end of OnPlayerUpdate.
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#10

Quote:
Originally Posted by MadeMan
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Try putting return 1; at the end of OnPlayerUpdate.
Done, Still the same..
Only thing i realized now is that it changes when the player gets into a vehicle.
Example, in this video you can see the guy standing at the spawn, when i teleport to him and he gets in the vehicle, his avatar goes inside the vehicle... OnPlayerStateChange maybe?

http://www.xfire.com/video/388bad/
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