[FilterScript] [::] Realistic Vehicle Explosion/Death Physics [::]
#21

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Originally Posted by decondelite
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Oai pleo!

You developped that, and you haven't told me about it? Just a small thing: maybe you can MULTIPLY the speed the vehicle has while being destroyed, so it can follow the "impact" it had, like when hit by a RPG?
Hola Jarek! =D

The idea is Freakin' Good as always! I'll add it.

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Originally Posted by Alvin007
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good job
Thanks
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#22

Maxi! I used to be your scripting teacher! You turned into a monster...

Jk.
Nice work, good idea.
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