Weapon anticheat
#1

Ok, so i have a idea. A hacker comes spawns a m4, and gets ban. BUT the non hacking players goto ammu, so the script would see that they are in the correct interior, so they wont get banned. Is that reliable?
Reply
#2

I think recently there was a include or fs with that idea, you could check the showroom and go through it to see how it works.
Else search for IsPlayerInArea, GetPlayerInterior, GetPlayerWeaponData and OnPlayerUpdate/SetTimer
Reply
#3

They can just go to that interior, and hack there.
Reply
#4

If you also check if players are in one of the ammunation checkpoints it will be ~80% save. Most hackers wont think there is such a protection on the server and will be banned.
Reply
#5

yea, so you should make your own weapons menu, and when they buy a weapon, set a variable as 1, and in your onplayerupdate/custom callback check if player has m4, and if he bought it from the store(with the variable) and if not well just ban them
Reply
#6

Quote:
Originally Posted by Memoryz
Посмотреть сообщение
They can just go to that interior, and hack there.
true

but ill go with pmk1's idea
Reply
#7

thomas why on earth would you have something like that in your signature? you seriously are one huge douche bag, people like you need to f**k off out of the forums
Reply
#8

Quote:
Originally Posted by mrcoolballs
Посмотреть сообщение
thomas why on earth would you have something like that in your signature? you seriously are one huge douche bag, people like you need to f**k off out of the forums
lol nou.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)