[FS| 0.2.2] TYS [REL: 12 Feb 2008] Test Your Server 1.5
#1

This a simple filterscript which gives information about amount of vehicles, types of vehicles, objects, pickups etc...
But now it gives information about players, has small admin system for ban/kick/heal/armour and changemode functions. Also it detects bots. It could be seen in "player statictic".

So, screens:

Start:


Main statictic:


List of vehicles


Admin section:


Player list:


Changemode section:


Usage:
Just type in console loadfs TYS15
And then only follow instructions.

Downloading:
NEW! Version 1.5
1. SendSpace
2. Pastebin
3. RapidShare
4. GTAscript.ru
5. CrazyHost

Version 1.4
1. SendSpace
2. Pastebin

Version 1.3
1. SendSpace
2. Pastebin

Version 1.2
1. SendSpace
2. Pastebin
Reply
#2

Niiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii iiiiiiice goooooooooooooooooooood work !!!!!!!!!!
Reply
#3

thats awesome. thank you

I just used it and it works great! I have to ask...what did you base your "recomended" values on? I only ask because I'm at 536 vehicles and 61 types...and now I'm slightly worried that I should trim that down a bit.
Reply
#4

Quote:
Originally Posted by Seif[CC
]
Very nice! No more time wasting to count vehicle models anymore
Yeah! It's very useful!
Reply
#5

oh yes, thank you :P :P
Reply
#6

very nice. didnt know how many vehicle types i had on my server until i used this. good work.
Reply
#7

nice piece of work smarty :P
Reply
#8

the pickup limit is 400 (as seen on the front page)...
Quote:

* Pickup limit increased to 400.

max. textdraws is defined as 1024 as well (in a_samp.inc)

an object count of 1000, as it's a if() statement in your source, is a lot too high, 150 is stable, anything more tends to crash
1000 pickups, 100 vehicle types and 1000 vehicles isn't gonna work as well.
Reply
#9

Am I the only one who sees that this script works only if all resource ids are assigned consecutively?
Suppose I have 100 menus and I decide to destroy the menu with id 5, the script will tell me I have 4 menus, while I have 99 then.

You need loop through all ids and check if the id is valid with the IsValid* functions.
Reply
#10

Good script
Reply
#11

Nice one.
Reply
#12

Yea really usefull. Shuld be added as sticky i think
Reply
#13

Very nice
Reply
#14

Very very very Usefull !!!

You can put that in SA-MP Showroom Directory.

Sorry for my english :$
Reply
#15

very, very useful
many thxs
Reply
#16

Quote:
Originally Posted by ******
There is no recommended value for vehicle count, 700 is fine. And I was very interested in how you got the stats, however for the actual display I recommend you read the printf tutorial in my sig, it will save you loads of time.
ok fixed
Quote:
Originally Posted by ******
Instead of calling all the functions repeatedly it will be MUCH faster to call them each once and save the results in the variables. And I seriously mean MUCH faster.
fixed

Quote:
Originally Posted by IJzerenRita
Am I the only one who sees that this script works only if all resource ids are assigned consecutively?
Suppose I have 100 menus and I decide to destroy the menu with id 5, the script will tell me I have 4 menus, while I have 99 then.

You need loop through all ids and check if the id is valid with the IsValid* functions.
fixed

pawn Код:
new Menu:cm = CreateMenu("Test",1,2,3,3,3);
new Menu:cm1 = CreateMenu("Test",1,2,3,3,3);
new Menu:cm2 = CreateMenu("Test",1,2,3,3,3);
new Menu:cm3 = CreateMenu("Test",1,2,3,3,3);
new Menu:cm4 = CreateMenu("Test",1,2,3,3,3);
DestroyMenu(cm3);
DestroyMenu(cm2);
ShowMenuForPlayer(cm,0);
ShowMenuForPlayer(cm1,0);
ShowMenuForPlayer(cm4,0);
output: 3

Quote:
Originally Posted by [NB
mabako ]
the pickup limit is 400 (as seen on the front page)...
Quote:

* Pickup limit increased to 400.

max. textdraws is defined as 1024 as well (in a_samp.inc)

an object count of 1000, as it's a if() statement in your source, is a lot too high, 150 is stable, anything more tends to crash
1000 pickups, 100 vehicle types and 1000 vehicles isn't gonna work as well.
screenshot and script fixed


THX for all =)
Reply
#17

what's about new version?
Reply
#18

Version 1.4 reliased!

+++ System fixes
+++ Vehicle list
+++ Other little additions
Reply
#19

AWESOME!

Ever thought about making something like this that admins can run as a command? For us Linux users who don't have a remote console.
Reply
#20

Quote:
Originally Posted by kaisersouse
AWESOME!

Ever thought about making something like this that admins can run as a command? For us Linux users who don't have a remote console.
now i can be done only in console.
i'll try to make something you talking about
May be TextDraw?
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)