/fill Command
#1

Alright so i have a command in my server i added in now and when i do it /fill it says unknown command but it also works the command works and fills my gas but it just says unkown command.. any one know whats up ? also how could i make my gas go from
Код:
		format(string, sizeof(string), "~r~~n~~n~~n~~n~~n~~n~~n~~n~~n~Gas:~r~IIIIIIIIII ~w~%d%",Gas[vehicle]);
 						GameTextForPlayer(i,string,15500,3);
						RemovePlayerFromVehicle(i);
				}
				if(Gas[vehicle] >= 0 && Gas[vehicle] <= 10)
				{
		      			format(string, sizeof(string), "~r~~n~~n~~n~~n~~n~~n~~n~~n~~n~Gas:~g~I~r~IIIIIIIII ~w~%d%",Gas[vehicle]);
 						GameTextForPlayer(i,string,15500,3);
				}
				if(Gas[vehicle] >= 10 && Gas[vehicle] <= 20)
				{
		      			format(string, sizeof(string), "~r~~n~~n~~n~~n~~n~~n~~n~~n~~n~Gas:~g~II~r~IIIIIIII ~w~%d%",Gas[vehicle]);
 						GameTextForPlayer(i,string,15500,3);
				}
				else if(Gas[vehicle] >= 20 && Gas[vehicle] <= 30)
				{
		      			format(string, sizeof(string), "~r~~n~~n~~n~~n~~n~~n~~n~~n~~n~Gas:~g~III~r~IIIIIII ~w~%d%",Gas[vehicle]);
 						GameTextForPlayer(i,string,15500,3);
				}
				else if(Gas[vehicle] >= 30 && Gas[vehicle] <= 40)
				{
		      			format(string, sizeof(string), "~r~~n~~n~~n~~n~~n~~n~~n~~n~~n~Gas:~g~IIII~r~IIIIII ~w~%d%",Gas[vehicle]);
 						GameTextForPlayer(i,string,15500,3);
				}
				else if(Gas[vehicle] >= 40 && Gas[vehicle] <= 50)
				{
		      			format(string, sizeof(string), "~r~~n~~n~~n~~n~~n~~n~~n~~n~~n~Gas:~g~IIIII~r~IIIII ~w~%d%",Gas[vehicle]);
 						GameTextForPlayer(i,string,15500,3);
				}
				else if(Gas[vehicle] >= 50 && Gas[vehicle] <= 60)
				{
		      			format(string, sizeof(string), "~r~~n~~n~~n~~n~~n~~n~~n~~n~~n~Gas:~g~IIIIII~r~IIII ~w~%d%",Gas[vehicle]);
 						GameTextForPlayer(i,string,15500,3);
				}
				else if(Gas[vehicle] >= 60 && Gas[vehicle] <= 70)
				{
		      			format(string, sizeof(string), "~r~~n~~n~~n~~n~~n~~n~~n~~n~~n~Gas:~g~IIIIIII~r~III ~w~%d%",Gas[vehicle]);
 						GameTextForPlayer(i,string,15500,3);
				}
				else if(Gas[vehicle] >= 70 && Gas[vehicle] <= 80)
				{
		      			format(string, sizeof(string), "~r~~n~~n~~n~~n~~n~~n~~n~~n~~n~Gas:~g~IIIIIIII~r~II ~w~%d%",Gas[vehicle]);
 						GameTextForPlayer(i,string,15500,3);
				}
				else if(Gas[vehicle] >= 80 && Gas[vehicle] <= 90)
				{
		      			format(string, sizeof(string), "~r~~n~~n~~n~~n~~n~~n~~n~~n~~n~Gas:~g~IIIIIIIII~r~I ~w~%d%",Gas[vehicle]);
 						GameTextForPlayer(i,string,15500,3);
				}
				else if(Gas[vehicle] >= 90 && Gas[vehicle] <= 100)
				{
		      			format(string, sizeof(string), "~r~~n~~n~~n~~n~~n~~n~~n~~n~~n~Gas:~g~IIIIIIIIII ~w~%d%",Gas[vehicle]);
 						GameTextForPlayer(i,string,15500,3);
				}
to a bar above ware the armor bar would be
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