[DUV] 4 Erros?
#1

new PlayerInterior;
PlayerInterior = GetPlayerInterior(playerid);
if(Playerinterior(playerid) == 4 || PlayerInterior(playerid) == 6)

fiz essa funзгo para o jogador realizar X aзгo quando estiver no Interior 4 ou no 6
mas estб dando erro na compilaзгo:

error 012: invalid function call, not a valid address
expression has no effect
error 001: expected token: ";", but found ")"
error 029: invalid expression, assumed zero
too many error messages on one line

4 erros e um waring na linha:
if(Playerinterior(playerid) == 4 || PlayerInterior(playerid) == 6)

o que tem de errado?
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#2

Tenta :

new PlayerInterior;
PlayerInterior = GetPlayerInterior(playerid);
if(Playerinterior(playerid) == 4 || PlayerInterior(playerid) == 6);
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#3

Continua com os 4 erros...
nгo tem como alguem me mostrar como faзo pro cara sу realizar X aзгo quando tiver no interior 4?
o meu mйtodo ta certo,mas nao ta compilando..
se alguem souber outro modo me dб uma luz?
valeu x.x
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#4

SetPlayerInt(playerid) == INT;

Acho q eh assim
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#5

Quote:
Originally Posted by Flavinho153
Посмотреть сообщение
SetPlayerInt(playerid) == INT;

Acho q eh assim
nao й SetPlayerInt(playerid) й SetPlayerInterior(playerid, interiorid)

e acho que nao da porque assim ele vai setar o interior e o que o cara quer й uma maneira de como obter

acho que й assim

pawn Код:
if(GetPlayerInterior(playerid) == 4 || GetPlayerInterior(playerid) == 6)
agora ja nao sei
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#6

A gente nгo tem como te ajudar se vocк nгo mostrar TODO esse comando seu aн ._.


E NГO EXISTE if terminado por ; no final.

Ex:

Nгo existe if(iamgay);

Existe if(iamgay)

._.
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#7

tenta subsituir por
pawn Код:
if((Playerinterior(playerid) == 4) || (PlayerInterior(playerid) == 6))
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#8

Код:
   if (strcmp(cmd, "/comprararma", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            if(GetPlayerGP(playerid) < 1)
            {
                SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo tem o dinheiro suficiente com vocк !");
                return 1;
            }
            new gun;
            new gunid[16];
            new gunstring1[256];
            new gunstring2[256];
            new gunstring3[256];
            new gunstring4[256];
            new gunstring5[256];
            new infostring[256];
            new guncharge;
            new ammocharge;
            new location = PlayerInfo[playerid][pLocal];
            if(location == 99 || location == 100 || location == 102)
            {
                if(BizzInfo[location-99][bProducts] <= 0)
                {
                    GameTextForPlayer(playerid, "~r~fim de estoque", 5000, 1);
                    return 1;
                }
                new mod = 100;
                tmp = strtok(cmdtext, idx);
                if(!strlen(tmp))
                {
                    format(string, sizeof(string), "USO: /comprararma [arma] [muniзгo]");
                    SendClientMessage(playerid, COLOR_GREEN,"_______________________________________");
                    SendClientMessage(playerid, COLOR_WHITE,"*** Armas e Muniзхes (Utilize os Nomes Juntos) ***");
                    SendClientMessage(playerid, COLOR_GRAD2,string);
                    format(gunstring1, 256, "Armas: paraquedas (R$ %d) taco de golf (R$ %d) cacetete (R$ %d) taco de baseball (R$ %d) pб (R$ %d) taco (R$ %d)",
                    GunPrice[0][0]/100*mod,GunPrice[1][0]/100*mod,GunPrice[2][0]/100*mod,GunPrice[3][0]/100*mod,GunPrice[4][0]/100*mod,GunPrice[5][0]/100*mod,GunPrice[6][0]/100*mod);
                    SendClientMessage(playerid, COLOR_GRAD3, gunstring1);
                    format(gunstring2, 256, "Armas: dildo roxo (R$ %d) dildo branco (R$ %d) dildo branco longo (R$ %d) dildo branco super (R$ %d) flores (R$ %d) bengala",
                    GunPrice[7][0]/100*mod,GunPrice[8][0]/100*mod,GunPrice[9][0]/100*mod,GunPrice[10][0]/100*mod,GunPrice[11][0]/100*mod,GunPrice[12][0]/100*mod);
                    SendClientMessage(playerid, COLOR_GRAD3, gunstring2);
                    format(gunstring3, 256, "Armas: pistola (R$ %d) eagle (R$ %d) MP5 (R$ %d)",
                    GunPrice[13][0]/100*mod,GunPrice[14][0]/100*mod,GunPrice[15][0]/100*mod,GunPrice[16][0]/100*mod,GunPrice[17][0]/100*mod,GunPrice[18][0]/100*mod);
                    SendClientMessage(playerid, COLOR_GRAD3, gunstring3);
                    format(gunstring4, 256, "Armas: escopeta (R$ %d) AK47 (R$ %d) M4 (R$ %d) Rifle (R$ %d)",
                    GunPrice[19][0]/100*mod,GunPrice[20][0]/100*mod,GunPrice[21][0]/100*mod,GunPrice[22][0]/100*mod,GunPrice[23][0]/100*mod,GunPrice[24][0]/100*mod);
                    SendClientMessage(playerid, COLOR_GRAD3, gunstring4);
                    format(gunstring5, 256, "Muniзхes: pistolas (R$ %d) escopetas (R$ %d) SMG (R$ %d) assaults (R$ %d) rifles (R$ %d)",
                    GunPrice[25][0],GunPrice[26][0],GunPrice[27][0],GunPrice[28][0],GunPrice[29][0]);
                    SendClientMessage(playerid, COLOR_GRAD3, gunstring5);
                    SendClientMessage(playerid, COLOR_GREEN,"_______________________________________");
                    return 1;
                }
                strmid(gunid, tmp, 0, strlen(cmdtext), 255);
                tmp = strtok(cmdtext, idx);
                if(!strlen(tmp))
                {
                    format(string, sizeof(string), "USO: /comprararma [nome] [muniзгo]");
                    return 1;
                }
                new ammo = strval(tmp);
                if(ammo < 1 || ammo > 999) { SendClientMessage(playerid, COLOR_GREY, "   Cartuchos/Quantia contendo entre 1 e 999 balas/unidades !"); return 1; }
                if (strcmp(gunid, "paraquedas", true, strlen(gunid)) == 0)
                {
                    gun = 46;
                    guncharge = GunPrice[0][0]/100*mod;
                    ammocharge = 0;
                }
                else if (strcmp(gunid, "tacogolf", true, strlen(gunid)) == 0)
                {
                    gun = 2; guncharge = GunPrice[1][0]/100*mod; ammocharge = 0;
                    PlayerInfo[playerid][pGun1] = 2; PlayerInfo[playerid][pAmmo1] = 1;
                }
                else if (strcmp(gunid, "cacetete", true, strlen(gunid)) == 0)
                {
                    gun = 3; guncharge = GunPrice[2][0]/100*mod; ammocharge = 0;
                    PlayerInfo[playerid][pGun1] = 3; PlayerInfo[playerid][pAmmo1] = 1;
                }
                else if (strcmp(gunid, "tacobaseball", true, strlen(gunid)) == 0)
                {
                    gun = 5; guncharge = GunPrice[4][0]/100*mod; ammocharge = 0;
                    PlayerInfo[playerid][pGun1] = 5; PlayerInfo[playerid][pAmmo1] = 1;
                }
                else if (strcmp(gunid, "pб", true, strlen(gunid)) == 0)
                {
                    gun = 6; guncharge = GunPrice[5][0]/100*mod; ammocharge = 0;
                    PlayerInfo[playerid][pGun1] = 6; PlayerInfo[playerid][pAmmo1] = 1;
                }
                else if (strcmp(gunid, "taco", true, strlen(gunid)) == 0)
                {
                    gun = 7; guncharge = GunPrice[6][0]/100*mod; ammocharge = 0;
                    PlayerInfo[playerid][pGun1] = 7; PlayerInfo[playerid][pAmmo1] = 1;
                }
                else if (strcmp(gunid, "dildoroxo", true, strlen(gunid)) == 0)
                {
                    gun = 10; guncharge = GunPrice[7][0]/100*mod; ammocharge = 0;
                    PlayerInfo[playerid][pGun1] = 10; PlayerInfo[playerid][pAmmo1] = 1;
                }
                else if (strcmp(gunid, "dildobranco", true, strlen(gunid)) == 0)
                {
                    gun = 11; guncharge = GunPrice[8][0]/100*mod; ammocharge = 0;
                    PlayerInfo[playerid][pGun1] = 11; PlayerInfo[playerid][pAmmo1] = 1;
                }
                else if (strcmp(gunid, "dildobrancolongo", true, strlen(gunid)) == 0)
                {
                    gun = 12; guncharge = GunPrice[9][0]/100*mod; ammocharge = 0;
                    PlayerInfo[playerid][pGun1] = 12; PlayerInfo[playerid][pAmmo1] = 1;
                }
                else if (strcmp(gunid, "dildobrancosuper", true, strlen(gunid)) == 0)
                {
                    gun = 13; guncharge = GunPrice[10][0]/100*mod; ammocharge = 0;
                    PlayerInfo[playerid][pGun1] = 13; PlayerInfo[playerid][pAmmo1] = 1;
                }
                else if (strcmp(gunid, "flores", true, strlen(gunid)) == 0)
                {
                    gun = 14; guncharge = GunPrice[11][0]/100*mod; ammocharge = 0;
                    PlayerInfo[playerid][pGun1] = 14; PlayerInfo[playerid][pAmmo1] = 1;
                }
                else if (strcmp(gunid, "bengala", true, strlen(gunid)) == 0)
                {
                    gun = 15; guncharge = GunPrice[12][0]/100*mod; ammocharge = 0;
                    PlayerInfo[playerid][pGun1] = 15; PlayerInfo[playerid][pAmmo1] = 1;
                }
                else if (strcmp(gunid, "sdpistol", true, strlen(gunid)) == 0)
                {
                    gun = 23; guncharge = GunPrice[13][0]/100*mod; ammocharge = GunPrice[25][0]*ammo;
                    PlayerInfo[playerid][pGun2] = 23; PlayerInfo[playerid][pAmmo2] = ammo;
                }
                else if (strcmp(gunid, "eagle", true, strlen(gunid)) == 0)
                {
                    gun = 24; guncharge = GunPrice[15][0]/100*mod; ammocharge = GunPrice[25][0]*ammo;
                    PlayerInfo[playerid][pGun2] = 24; PlayerInfo[playerid][pAmmo2] = ammo;
                }
                else if (strcmp(gunid, "mp5", true, strlen(gunid)) == 0)
                {
                    gun = 29; guncharge = GunPrice[18][0]/100*mod; ammocharge = GunPrice[27][0]*ammo;
                    PlayerInfo[playerid][pGun3] = 29; PlayerInfo[playerid][pAmmo3] = ammo;
                }
                else if (strcmp(gunid, "escopeta", true, strlen(gunid)) == 0)
                {
                    gun = 25; guncharge = GunPrice[19][0]/100*mod; ammocharge = GunPrice[26][0]*ammo;
                    PlayerInfo[playerid][pGun3] = 25; PlayerInfo[playerid][pAmmo3] = ammo;
                }
                else if (strcmp(gunid, "ak47", true, strlen(gunid)) == 0)
                {
                    gun = 30; guncharge = GunPrice[22][0]/100*mod; ammocharge = GunPrice[28][0]*ammo;
                    PlayerInfo[playerid][pGun4] = 30; PlayerInfo[playerid][pAmmo4] = ammo;
                }
                else if (strcmp(gunid, "m4", true, strlen(gunid)) == 0)
                {
                    gun = 31; guncharge = GunPrice[23][0]/100*mod; ammocharge = GunPrice[28][0]*ammo;
                    PlayerInfo[playerid][pGun4] = 31; PlayerInfo[playerid][pAmmo4] = ammo;
                }
                else if (strcmp(gunid, "rifle", true, strlen(gunid)) == 0)
                {
                    gun = 33; guncharge = GunPrice[24][0]/100*mod; ammocharge = GunPrice[29][0]*ammo;
                    PlayerInfo[playerid][pGun4] = 33; PlayerInfo[playerid][pAmmo4] = ammo;
                }
                else
                {
                    SendClientMessage(playerid, COLOR_GRAD6, "Essa arma nгo existe.");
                    return 1;
                }
                if((guncharge+ammocharge) > GetPlayerGP(playerid))
                {
                    format(infostring, 256, "   Vocк nгo tem R$ %d !",guncharge+ammocharge);
                    SendClientMessage(playerid, COLOR_GRAD3, infostring);
                    return 1;
                }
                if(GetPlayerGP(playerid) < (guncharge+ammocharge))
                {
                    SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo pode pagar !");
                    return 1;
                }
                new payout = guncharge + ammocharge;
                format(infostring, 256, "Vocк comprou %s com %d cartuchos pelo custo de R$ %d",gunid,ammo,payout);
                SendClientMessage(playerid, COLOR_GRAD3, infostring);
                if(location == 102 && IsACop(playerid)) { }
                else { GivePlayerGP(playerid, - payout); }
                BizzInfo[location-99][bTill] += payout;
                ExtortionBiz(location-99, payout);
                BizzInfo[location-99][bProducts]--;
                PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
                GivePlayerWeapon(playerid, gun, ammo);
                GetPlayerName(playerid, sendername, sizeof(sendername));
                format(string, sizeof(string), "%s comprou armas por R$ %d na empresa %d", sendername, payout, location-99);
                printf("%s", string);
                PayLog(string);
            }
            else
            {
                SendClientMessage(playerid, COLOR_WHITE,"Vocк nгo estб em uma Loja.");
                return 1;
            }
        }
        return 1;
    }
Quero que esse comando sу seja realizado no interior 4
tem como?
x.x
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#9

vc ja tentou com o q eu passei ?
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#10

sim...
mesma coisa
;s
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