Texdraw.
#1

Hi , I need help, I don't now why but my Team kills score doesn't work. Theres script :
Quote:

new Text:Textdraw0;
new Text:Textdraw1;
new zNuzudimai = 0;
new mNuzudimai = 0;
new statistika[128];
new statistika1[128];

OnGameModeInit :
Quote:

format(statistika,sizeof(statistika), "~g~Team1 Score: %d",zNuzudimai);
Textdraw0 = TextDrawCreate(432.000000, 366.000000,statistika);
TextDrawBackgroundColor(Textdraw0, 255);
TextDrawFont(Textdraw0, 1);
TextDrawLetterSize(Textdraw0, 0.500000, 1.000000);
TextDrawColor(Textdraw0, -1);
TextDrawSetOutline(Textdraw0, 0);
TextDrawSetProportional(Textdraw0, 1);
TextDrawSetShadow(Textdraw0, 1);
TextDrawUseBox(Textdraw0, 1);
TextDrawBoxColor(Textdraw0, 255);
TextDrawTextSize(Textdraw0, 628.000000, 0.000000);

format(statistika1,sizeof(statistika1), "~g~Team2 Score: %d",mNuzudimai);
Textdraw1 = TextDrawCreate(432.000000, 381.000000, statistika1);
TextDrawBackgroundColor(Textdraw1, 255);
TextDrawFont(Textdraw1, 1);
TextDrawLetterSize(Textdraw1, 0.500000, 1.000000);
TextDrawColor(Textdraw1, -1);
TextDrawSetOutline(Textdraw1, 0);
TextDrawSetProportional(Textdraw1, 1);
TextDrawSetShadow(Textdraw1, 1);
TextDrawUseBox(Textdraw1, 1);
TextDrawBoxColor(Textdraw1, 255);
TextDrawTextSize(Textdraw1, 628.000000, 0.000000);

for(new i; i < MAX_PLAYERS; i ++)
{
if(IsPlayerConnected(i))
{
TextDrawShowForPlayer(i, Textdraw0);
TextDrawShowForPlayer(i, Textdraw1);
}
}

OnPlayerSpawn:
Quote:

TextDrawShowForPlayer(playerid, Textdraw0);
TextDrawShowForPlayer(playerid, Textdraw1);

OnPlayerDeath:
Quote:

if (gTeam[playerid] == TEAM_M)
{
mNuzudimai += 1;
}
else if (gTeam[playerid] == TEAM_Z)
{
zNuzudimai += 1;
}

Text Draw work perfect but Score (kills) doesn't work.
Maybe somone know problem ?
Reply
#2

Did you even try to search ?
Reply
#3

Search what ?
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)