I can detect if there is a trailer connected, but not a specific one... if you know the answer, I cant see it, maybe post a little snippit?
pawn Код:
new NukeVeh;
new Float:NukePos[][4] = {
{306.0737,-185.9186,2.2207,269.9449},
{-481.7236,-171.9510,78.8657,180.5097},
{-1420.7559,-657.3433,14.7886,3.3196},
{-2686.6155,1406.2490,7.7472,168.9163},
{-333.7833,2673.6558,63.7544,0.0778},
{385.6287,2438.8000,17.1408,359.9994},
{1848.9811,2567.1213,11.4852,0.1451},
{2299.3604,2812.1709,11.4848,180.9366},
{2415.8772,2573.2937,22.4894,255.1552},
{2813.8450,-1178.6844,25.8901,270.9640},
{2724.5222,-2389.5203,14.2499,271.0007},
{2195.6304,-2662.1436,14.2064,268.3514},
{1303.6333,-1871.3523,14.1686,2.7109},
{646.6082,-1767.0743,13.5037,347.8170},
{-256.5617,-2214.2747,29.4268,114.5688},
{-2188.6165,-2312.4912,31.2763,322.2286},
{-2781.1118,769.5081,51.4829,269.5829}
};
new rand=random(sizeof(NukePos));
NukeVeh=AddStaticVehicle(591,NukePos[rand][0],NukePos[rand][1],NukePos[rand][2],NukePos[rand][3],1,1);