17.08.2010, 11:42
in start all was good, but when i add ROAD TAX in my paycheck the payday stop working... i have not errors in my script but in the game is not working. Can anyone help me?
here is my code
when i add this lines the payday stop working
here is my code
Код:
public PayDay() { new string[128]; new account,interest; new rent = 0; for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerInfo[i][pLevel] > 0) { if(MoneyMessage[i]==1) { SendClientMessage(i, COLOR_LIGHTRED, "You failed to pay your debt, Jail time."); GameTextForPlayer(i, "~r~Busted.", 2000, 1); SetPlayerInterior(i, 6); PlayerInfo[i][pInt] = 6; SetPlayerPos(i, 264.6288,77.5742,1001.0391); PlayerInfo[i][pJailed] = 1; SafeResetPlayerWeapons(i); SafeResetPlayerMoney(i); WantedPoints[i] = 0; PlayerInfo[i][pJailTime] = 240; format(string, sizeof(string), "You are jailed for %d seconds. Bail: Unable", PlayerInfo[i][pJailTime]); SendClientMessage(i, COLOR_WHITE, string); } new playername2[MAX_PLAYER_NAME]; GetPlayerName(i, playername2, sizeof(playername2)); account = PlayerInfo[i][pAccount]; new key = PlayerInfo[i][pPhousekey]; if(key != 255) { rent = HouseInfo[key][hRent]; if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0) { rent = 0; } else if(rent > GetPlayerMoney(i)) { PlayerInfo[i][pPhousekey] = 255; SendClientMessage(i, COLOR_WHITE, "You have been evicted."); rent = 0; } HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent; } new tmpintrate; if (key != 255 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0) { if(PlayerInfo[i][pDonateRank] > 0) { tmpintrate = intrate+4; } else { tmpintrate = intrate+2; }//HouseInfo[key][hLevel] } else { if(PlayerInfo[i][pDonateRank] > 0) { tmpintrate = 3; } else { tmpintrate = 1; } } if(PlayerInfo[i][pPayDay] >= 5) { Tax += TaxValue;//Should work for every player online PlayerInfo[i][pAccount] -= TaxValue; new checks = PlayerInfo[i][pPayCheck] / 2; if(PlayerInfo[i][pDonateRank] > 0) { //new bonus = PlayerInfo[i][pPayCheck] / 10; //checks += bonus; } new ebill = (PlayerInfo[i][pAccount]/10000)*(PlayerInfo[i][pLevel]); //ConsumingMoney[i] = 1; //SafeGivePlayerMoney(i, checks); account += checks; if(PlayerInfo[i][pAccount] > 0) { PlayerInfo[i][pAccount] -= ebill * SBizzInfo[4][sbEntranceCost]; SBizzInfo[4][sbTill] += ebill * SBizzInfo[4][sbEntranceCost]; SBizzInfo[4][sbProducts]--; } else { ebill = 0; } interest = (PlayerInfo[i][pAccount]/1000)*(tmpintrate); PlayerInfo[i][pExp]++; PlayerInfo[i][pExp]++; PlayerPlayMusic(i); PlayerInfo[i][pAccount] = account+interest; SendClientMessage(i, COLOR_GREEN, "|___ BANK STATMENT ___|"); format(string, sizeof(string), " Paycheck: $%d Tax Money: -$%d", checks, TaxValue); SendClientMessage(i, COLOR_WHITE, string); if(PlayerInfo[i][pPhousekey] != 255 || PlayerInfo[i][pPbiskey] != 255) { format(string, sizeof(string), " Electricity Bill: -$%d", ebill); SendClientMessage(i, COLOR_GRAD1, string); } //==============================Look this lines================================= new carkey = PlayerInfo[i][pPcarkey]; new carkey2 = PlayerInfo[i][pPcarkey2]; new carkey3 = PlayerInfo[i][pPcarkey3]; new roadtax = CarInfo[carkey][cValue] / 100 && CarInfo[carkey2][cValue] / 100 && CarInfo[carkey3][cValue] / 100; PlayerInfo[i][pAccount] -= roadtax; format(string, sizeof(string), " Road Tax: -$%d", roadtax); SendClientMessage(i, COLOR_GRAD1, string); //============================================================================== format(string, sizeof(string), " Balance: $%d", account - checks); SendClientMessage(i, COLOR_WHITE, string); format(string, sizeof(string), " Interest Rate: 0.%d percent",tmpintrate); SendClientMessage(i, COLOR_GRAD2, string); format(string, sizeof(string), " Interest Gained $%d", interest); SendClientMessage(i, COLOR_GRAD3, string); SendClientMessage(i, COLOR_GREEN, "|--------------------------------------|"); format(string, sizeof(string), " New Balance: $%d", PlayerInfo[i][pAccount]); SendClientMessage(i, COLOR_GRAD5, string); format(string, sizeof(string), " Rent: -$%d", rent); SendClientMessage(i, COLOR_GRAD5, string); format(string, sizeof(string), "~y~PayDay~n~~w~Check paid into your account"); GameTextForPlayer(i, string, 5000, 1); rent = 0; PlayerInfo[i][pPayDay] = 0; PlayerInfo[i][pPayCheck] = 0; PlayerInfo[i][pConnectTime] += 1; if(FarmerVar[i] == 0) { FarmerPickup[i][0] = 0; } if(DrugFarmerVar[i] == 0) { DrugFarmerPickup[i][0] = 0; } if(SmugglerWork[i] == 0) { PayDaySecure[i] = 0; } if(PlayerInfo[i][pDonateRank] > 0) { PlayerInfo[i][pPayDayHad] += 1; if(PlayerInfo[i][pPayDayHad] >= 5) { PlayerInfo[i][pExp]++; PlayerInfo[i][pPayDayHad] = 0; } } } else { SendClientMessage(i, COLOR_WHITE, "* You haven't played long enough to obtain a PayDay."); } } } } SaveAccounts(); Checkprop(); return 1; }