House spawn
#1

pawn Код:
if( Player[playerid][Tutorial] < 1)
            {
                SetSpawnInfo( playerid, 0, Player[playerid][LastSkin], SpawnX, SpawnY, SpawnZ, 0, 0, 0, 0, 0, 0, 0 );
                SpawnPlayer( playerid );
     
                for(new i = 0; i < sizeof(Houses); i++)
                if( Player[playerid][House] > 0 )
                {
                Player[playerid][House] = i;
                SetPlayerPos( playerid, Houses[i][hExteriorX], Houses[i][hExteriorY], Houses[i][hExteriorZ]);
                }
               
                Player[playerid][ResetTimer] = 1;

                new Flaw = floatround( Player[playerid][LastHealth], floatround_ceil);
                SetPlayerHealth( playerid, Flaw);

                Flaw = floatround( Player[playerid][LastArmour], floatround_ceil);
                SetPlayerArmour( playerid, Flaw);


                if(strcmp( Player[playerid][Offence1], "None", true) != 0 )
                {
                    SetPlayerWantedLevel( playerid, 1);
                }
                if(strcmp( Player[playerid][Offence2], "None", true) != 0 )
                {
                    SetPlayerWantedLevel( playerid, 2);
                }
                if(strcmp( Player[playerid][Offence3], "None", true) != 0 )
                {
                    SetPlayerWantedLevel( playerid, 3);
                }
                if(strcmp( Player[playerid][Offence4], "None", true) != 0 )
                {
                    SetPlayerWantedLevel( playerid, 4);
                }
                if(strcmp( Player[playerid][Offence5], "None", true) != 0 )
                {
                    SetPlayerWantedLevel( playerid, 5);
                }
                if(strcmp( Player[playerid][Offence6], "None", true) != 0 )
                {
                    SetPlayerWantedLevel( playerid, 6);
                }
            }
            else
            {
                PutPlayerInTutorial( playerid, 0 );
            }
The problem here, that the player always spawn in noob spawn, even if they have house, can you please, help me plz ?
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#2

pawn Код:
SpawnPlayer( playerid );
for(new i = 0; i < sizeof(Houses); i++) {
    if( Player[playerid][House] > 0 )
    {
           Player[playerid][House] = i;
           SetPlayerPos( playerid, Houses[i][hExteriorX], Houses[i][hExteriorY], Houses[i][hExteriorZ]);
    }
    else {
          SetSpawnInfo( playerid, 0, Player[playerid][LastSkin], SpawnX, SpawnY, SpawnZ, 0, 0, 0, 0, 0, 0, 0 );
          SpawnPlayer( playerid );
    }
}
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#3

Didn't work
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