ERROR: Must be assigned to an array | with random messages
#1

I was trying to make it so it sends random messages and the player has to type that answer but when I compile it I get these errors
pawn Code:
C:\Servers\SA-MP\gamemodes\MS.pwn(1977 -- 1978) : error 006: must be assigned to an array
C:\Servers\SA-MP\gamemodes\MS.pwn(1978 -- 1979) : error 006: must be assigned to an array
Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase


2 Errors.
Lines
pawn Code:
public NewContest()
{
    new string[128]; //We're creating a new string here to inform players of the new number.
    ContestAnswer = randomAnswer //Line 1977
    CONTEST_PRIZE = randomMoney // Line 1978
    format(string,sizeof string,"The first person to type '%d' first, wins $%d.",ContestAnswer,CONTEST_PRIZE); // Line 1979
    SendClientMessageToAll(COLOR_CONTEST,string);
    return 1;
}
randomAnswer and randomMoney
pawn Code:
new randomAnswer[][0] =
{
{"Movie server lives!"},
{"Cobra is a hoe!"},
{"Mr.Beer is a hoe!"},
{"Sh4d0w is a hoe!"}
};
new randomMoney[][]=
{
{4000},
{2000},
{100},
{10000},
{1}
};
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#2

try this one

pawn Code:
new randomAnswer[4][128] = {
{"Movie server lives!"},
{"Cobra is a hoe!"},
{"Mr.Beer is a hoe!"},
{"Sh4d0w is a hoe!"}
};
new randomMoney[5][0]= {
{4000},
{2000},
{100},
{10000},
{1}
};



public NewContest()
{
    new string[256];
    new ContestAnswer[256];
    new rand = random(sizeof(randomAnswer));
    strmid(ContestAnswer,randomAnswer[rand],0,strlen(randomAnswer[rand]),255);
    new rand2 = random(sizeof(randomMoney));
    new CONTEST_PRIZE = randomMoney[rand2];
    format(string,sizeof string,"The first person to type '%s' first, wins $%d.",ContestAnswer[rand],CONTEST_PRIZE);
    SendClientMessageToAll(COLOR_CONTEST,string);
    return 1;
}
EDIT, now its fixed
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#3

pawn Code:
C:\Servers\SA-MP\gamemodes\MS.pwn(1975) : warning 219: local variable "ContestAnswer" shadows a variable at a preceding level
C:\Servers\SA-MP\gamemodes\MS.pwn(1979) : warning 219: local variable "CONTEST_PRIZE" shadows a variable at a preceding level
C:\Servers\SA-MP\gamemodes\MS.pwn(1979) : error 033: array must be indexed (variable "-unknown-")
Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase


1 Error.
I already had Contest Answer defined and Contest prize, should I move those news to where I have them defined?

EDIT: When moved to the top pawncc crashed, when removed the top ones and do what you said I get this
pawn Code:
C:\Servers\SA-MP\gamemodes\MS.pwn(1162) : error 017: undefined symbol "ContestAnswer"
C:\Servers\SA-MP\gamemodes\MS.pwn(1976) : error 033: array must be indexed (variable "-unknown-")
C:\Servers\SA-MP\gamemodes\MS.pwn(2002) : error 017: undefined symbol "CONTEST_PRIZE"
C:\Servers\SA-MP\gamemodes\MS.pwn(2004) : error 017: undefined symbol "CONTEST_PRIZE"
C:\Servers\SA-MP\gamemodes\MS.pwn(2005) : error 017: undefined symbol "ContestAnswer"
C:\Servers\SA-MP\gamemodes\MS.pwn(2005) : warning 215: expression has no effect
Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase


5 Errors.
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#4

if you dont use ContestAnswer and CONTEST_PRIZE in nowhere else, than you should put both new under NewConest,

and here is onemore thing, use this line
pawn Code:
format(string,sizeof(string),"The first person to type '%s' first, wins $%d.",ContestAnswer[rand],CONTEST_PRIZE);
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#5

I do use it in another place.
pawn Code:
public OnPlayerWinContest(playerid)
{
    new pName[MAX_PLAYER_NAME],string[128]; // A pName variable for the player's name, and a string to output.
    GetPlayerName(playerid,pName,sizeof pName); //Get's the player's name.
    format(string,sizeof string,"Player %s has won the contest and has won %d!",pName,CONTEST_PRIZE);
    SendClientMessageToAll(0x00FFFFFF,string); //Same color, and it outputs a string.
    GivePlayerMoney(playerid,CONTEST_PRIZE);
    ContestAnswer = -1;
    return 1;
}
pawn Code:
public OnPlayerText(playerid, text[])
{
    if(strval(text) == ContestAnswer && ContestAnswer != -1)
    {
        OnPlayerWinContest(playerid);
    }
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#6

ok, now its working
pawn Code:
new randomMoney[5][1]= {
and
pawn Code:
new CONTEST_PRIZE = randomMoney[rand2][0];
Reply
#7

I am still getting the errors, this is my full script for it:
Top of script
pawn Code:
new randomAnswer[4][128] = {
{"Movie server lives!"},
{"Cobra is a hoe!"},
{"Mr.Beer is a hoe!"},
{"Sh4d0w is a hoe!"}
};
new randomMoney[5][1]= {
{4000},
{2000},
{100},
{10000},
{1}
};
new ContestAnswer;
new CONTEST_PRIZE;
The forwards
pawn Code:
Using NewContest();
Using OnPlayerWinContest(playerid);
OnGameModeInit
pawn Code:
SetTimer("NewContest",(1000*60*CONTESTTIME),1);
OnPlayerText
pawn Code:
if(strval(text) == ContestAnswer)
{
OnPlayerWinContest(playerid);
}
NewContest
pawn Code:
public NewContest()
{
    new string[256];
    strmid(ContestAnswer,randomAnswer[rand],0,strlen(randomAnswer[rand]),255);
    format(string,sizeof(string),"The first person to type '%s' first, wins $%d.",ContestAnswer[rand],CONTEST_PRIZE);
    SendClientMessageToAll(COLOR_CONTEST,string);
    return 1;
}
OnPlayreWinContest
pawn Code:
public OnPlayerWinContest(playerid)
{
    new pName[MAX_PLAYER_NAME],string[128]; // A pName variable for the player's name, and a string to output.
    GetPlayerName(playerid,pName,sizeof pName); //Get's the player's name.
    format(string,sizeof string,"Player %s has won the contest and has won %d!",pName,CONTEST_PRIZE);
    SendClientMessageToAll(0x00FFFFFF,string); //Same color, and it outputs a string.
    GivePlayerMoney(playerid,CONTEST_PRIZE);
    ContestAnswer = -1;
    return 1;
}
Ok so now using all that when compiling pawncc crashes.
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#8

You CANNOT get text out of digits !!

OnText
pawn Code:
if(strcmp(text,ContestAnswer, true ) == 0 )
{
    OnPlayerWinContest(playerid);
}
OnWIn

pawn Code:
ContestAnswer = "sdashdgjsj hgjsdhgjhasgdjcgjsadhgsjhxћ";
so the player can't get OnPlayerWin.

Timer also you have 1h*CONTESTTIME = A lot of time


Never mix text and value, any text as digit == 0
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#9

The contest time is 3 minutes.

And ok its working except its saying "The first person to type " wins $0"
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#10

1000*60*CONTESTTIME = 3 minutes? O.o
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