22.06.2010, 11:58
Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if (PRESSED(KEY_SUBMISSION))
{
new Float:x, Float:y, Float:z; new vehicle=GetPlayerVehicleID(playerid); //forgot somehing here Niixie :)
if(IsPlayerInAnyVehicle(playerid))
{
GetVehicleVelocity(vehicle,x,y,z);
SetVehicleVelocity(vehicle,x,y,z+0.001);
}
else
{
GetPlayerVelocity(playerid, x, y, z);
SetPlayerVelocity(playerid, x, y, z + 0.001);
}
}
return 1;
}


