[FilterScript] [FS] Simple-Auto-Message
#1

*:Hello I want to present my first job in this forum.

*:The script is quite simple.

*cript is usually the server is sent the message and the message can see all the players I send messages I found that every single minute exchange but if you want but do not change the credits here and everything I said about the script

Download:

LANGUAGE: English, Lithuanian.

Lithuanian:
PWN Failas] http://www.failai.in/show/F/A7B8D8A32/script.pwn
AMX Failas] http://www.failai.in/show/F/3E81C0829/script.amx

English:
PWN File] http://www.failai.in/show/F/E99D7E6CD/script.pwn
AMX File] http://www.failai.in/show/F/988A614EB/script.amx

Enjoy

Please comment


By Montis123
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#2

Please comments.
Reply
#3

Simple but good :P
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#4

Quote:
Originally Posted by Hijol
Simple but good :P
thanks for the comment
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#5

1 minute is 60*1000 = 60000 but you hew write 100000 in timer
Reply
#6

Quote:
Originally Posted by Montis123
*cript is usually the server is sent the message and the message can see all the players I send messages I found that every single minute exchange but if you want but do not change the credits here and everything I said about the script
Quote:
Originally Posted by straco
1 minute is 60*1000 = 60000 but you hew write 100000 in timer
Your English is terrible.
Reply
#7

I have a question:

If i have a message, which needs to show variables, how can i add it?
(so, its not a constant message, i have to format it.)
Reply
#8

Quote:
Originally Posted by zeli
I have a question:

If i have a message, which needs to show variables, how can i add it?
(so, its not a constant message, i have to format it.)
pawn Код:
if(automessage == id)
{
format(string,sizeof(string),"Our random failure is %s",pName):
SendClientMessageToAll(color_dude,string);
return 1;
}
Reply
#9

Quote:
Originally Posted by Hiddos
Quote:
Originally Posted by zeli
I have a question:

If i have a message, which needs to show variables, how can i add it?
(so, its not a constant message, i have to format it.)
pawn Код:
if(automessage == id)
{
format(string,sizeof(string),"Our random failure is %s",pName):
SendClientMessageToAll(color_dude,string);
return 1;
}
Thank you for the answer. Sorry for being lame, but where do i exactly have to put this? I dont really understand it.
Reply
#10

Quote:
Originally Posted by AivaMan
Quote:
Originally Posted by Montis123
*cript is usually the server is sent the message and the message can see all the players I send messages I found that every single minute exchange but if you want but do not change the credits here and everything I said about the script
Quote:
Originally Posted by straco
1 minute is 60*1000 = 60000 but you hew write 100000 in timer
Your English is terrible.
****** translator
Reply
#11

Quote:
Originally Posted by zeli
Quote:
Originally Posted by Hiddos
Quote:
Originally Posted by zeli
I have a question:

If i have a message, which needs to show variables, how can i add it?
(so, its not a constant message, i have to format it.)
pawn Код:
if(automessage == id)
{
format(string,sizeof(string),"Our random failure is %s",pName):
SendClientMessageToAll(color_dude,string);
return 1;
}
Thank you for the answer. Sorry for being lame, but where do i exactly have to put this? I dont really understand it.
The only person who is lame is the person who doesn't asks questions.

pawn Код:
public SendMSG()
{
new rand = random(sizeof(RandomMSG)),string[128],y,m,d;
if(rand == 2)
{
Getdata(y,m,d);
format(string,sizeof(string),"The date is: %d - %d -%d",y,m,d);
SendClientMessageToAll(0x168FE9FF, string);
}
SendClientMessageToAll(0x168FE9FF, RandomMSG[rand]);
return 1;
}
Or sumthin like that.

On-topic: Straight copied from the wiki I just noticed XD


Quote:
Originally Posted by Montis123
AMX Failas]
Lol.
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#12

I see now, thank you for helping!
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#13

Quote:
Originally Posted by zeli
I see now, thank you for helping!
No problem
Reply
#14

Quote:
Originally Posted by Montis123
AMX Failas]

Lol.
It means File in Lithuanian.
Reply


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