how to ?
#1

how i can include my gamemode in my filterscript like #include <gmname>
Reply
#2

Uhhh... What do you mean by that??
and why would you do that?
Reply
#3

i put a dialog in my gm and the response this is ita or english i want to change all text in english or italian in the filterscripts by itaoeng[playerid] = .... i have 2 include the gm dialogs
Reply
#4

I tihnk he means he wants to have two dialogs for both languages
Reply
#5

say me .... i know how to script
Reply
#6

i want to put a blablabla[playerid] = 1 or 0 in the gm and in the filterscript but including a gm in the filterscript
Reply
#7

What do you mean? I believe Pvars work across Filterscripts and Gamemodes, I'm not sure about normal variables.
Reply
#8

i want to put if ..blablaba[playerid] = 0 or 1 on my filterscript but dont add a new beacause it is already in a gm
Reply
#9

Quote:
Originally Posted by [ZDM
jumbo ]
i want to put if ..blablaba[playerid] = 0 or 1 on my filterscript but dont add a new beacause it is already in a gm
Use pVars

https://sampwiki.blast.hk/wiki/Per-player_variable_system

if(GetPVarInt(playerid, "blablabla")) == 0 {

etc
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)