05.06.2010, 11:30
Hello, I am wondering how to disarm a player after they die, and then give them a chainsaw for a weapon. (Doesn't have to be a chainsaw, just an example.)

new soldier[MAX_PLAYERS] = 1;
new zombie[MAX_PLAYERS] = 0;
OnPlayerSpawn(playerid)
{
if(soldier[playerid] == 1)
{
//code for weapons
}
else if(zombie[playerid] == 1)
{
//code for weapons
}
OnPlayerDeath(playerid,killerid,reason)
{
soldier[playerid] = 0;
zombie[playerid] = 1;
new soldier[MAX_PLAYERS] = 1;
new zombie[MAX_PLAYERS] = 0;
OnPlayerSpawn(playerid)
{
if(soldier[playerid] == 1)
{
//code for weapons //get the weapon ids and below is an example on how to give a player a weapon
}
else if(zombie[playerid] == 1)
{
SetPlayerSkin(playerid,skinid); //replace the skinid with a zombie id of your choice.
GivePlayerWeapon(playerid,9,1); //chainsaw
}
OnPlayerDeath(playerid,killerid,reason)
{
ResetPlayerWeapns(playerid);
soldier[playerid] = 0;
zombie[playerid] = 1;
return 1;
}
// OnPlayerDeath
ResetPlayerWeapons(playerid);
// OnPlayerSpawn
GivePlayerWeapon(playerid,9,1);