06.06.2010, 06:37
Anyway, i've tryed with no "i" and putting a for loop in the public.. I've replaced all the TimerEx with some simple Timer..
Here it is:
But i've the same problems
Код:
//FORWARD forward StartCW(); forward FineCW(); forward PreparingRound(); forward StartRound(); forward EndRound(); forward Respawn();
pawn Код:
public PreparingRound()
{
PB = 0;
PO = 0;
new string[256];
if(round < MaxRounds)
{
round++;
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
//SETTING TEAM POSITION
if(team[i] == DMB)
{
if(round == 1) SetPlayerPos(i,241.2442,1817.7256,17.6406);
if(round == 2) SetPlayerPos(i,1216.0854,2799.9041,10.8203);
if(round == 3) SetPlayerPos(i,2081.3088,2414.8938,74.5786);
if(round == 4) SetPlayerPos(i,1714.7217,-1911.3442,13.5666);
if(round == 5) SetPlayerPos(i,2704.1973,906.5118,10.5942);
if(round == 6) SetPlayerPos(i,1409.3176,2123.4229,12.0156);
if(round == 7) SetPlayerPos(i,2617.5596,2719.1956,36.5386);
if(round == 8) SetPlayerPos(i,815.3414,-1102.5481,25.7898);
if(round == 9) SetPlayerPos(i,2777.4817,-2379.0042,16.2244);
if(round == 10) SetPlayerPos(i,1614.3787,950.1139,10.6892);
if(round == 11) SetPlayerPos(i,-583.9959,-82.5619,64.9246);
if(round == 12) SetPlayerPos(i,-28.2044,92.9659,3.1172);
if(round == 13) SetPlayerPos(i,-459.9643,2223.8311,43.5393);
if(round == 14) SetPlayerPos(i,-1304.7231,2557.1741,86.9873);
if(round == 15) SetPlayerPos(i,-2119.7852,251.3441,35.7451);
}
if(team[i] == DMO)
{
if(round == 1) SetPlayerPos(i,128.2351,1921.3809,19.1034);
if(round == 2) SetPlayerPos(i,1401.8285,2774.6309,10.8203);
if(round == 3) SetPlayerPos(i,2188.2720,2416.8738,73.0339);
if(round == 4) SetPlayerPos(i,1763.0464,-1920.6128,13.5742);
if(round == 5) SetPlayerPos(i,2612.3774,791.5310,10.9545);
if(round == 6) SetPlayerPos(i,1330.5277,2210.1230,12.0156);
if(round == 7) SetPlayerPos(i,2746.3167,2782.1453,10.8203);
if(round == 8) SetPlayerPos(i,936.6701,-1103.1526,24.3156);
if(round == 9) SetPlayerPos(i,2772.5820,-2524.0115,16.2244);
if(round == 10) SetPlayerPos(i,1743.1304,1118.2189,10.6806);
if(round == 11) SetPlayerPos(i,-467.6872,-175.6100,78.2176);
if(round == 12) SetPlayerPos(i,-100.3243,-61.4496,3.1172);
if(round == 13) SetPlayerPos(i,-345.8914,2241.3804,42.4844);
if(round == 14) SetPlayerPos(i,-1311.6449,2485.2610,87.1569);
if(round == 15) SetPlayerPos(i,-2038.5171,250.5813,35.1514);
}
//FREZZING & PREPARING TO START
if(team[i] == DMO || team[i] == DMB)
{
TogglePlayerControllable(i,0);
format(string, sizeof(string), "~r~ ROUND %d ~w~ STARTING", round);
GameTextForPlayer(i, string, 1500, 0);
}
SetTimer("StartRound", 3000, false);
}
}
}
else
{
FineCW();
}
return 1;
}
public StartRound()
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(team[i] == DMB || team[i] == DMO)
{
TogglePlayerControllable(i,1);
GameTextForPlayer(i,"~r~ FIGHT", 2500, 0);
endround = SetTimer("EndRound", RoundTime*60000, false);
GivePlayerWeapon(i, 24, 5000);
if(GunSet[i] == M4) GivePlayerWeapon(i, 31, 5000);
if(GunSet[i] == SNIPER) GivePlayerWeapon(i, 34, 5000);
if(GunSet[i] == AK47) GivePlayerWeapon(i, 30, 5000);
SetPlayerHealth(i, 100);
}
}
}
return 1;
}
public EndRound()
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(team[i] == DMB || team[i] == DMO)
{
new string[256];
GameTextForPlayer(i,"~r~ FINE ROUND", 2000, 1);
format(string, sizeof(string), "~b~ TEAM BLU: %d ~y~ TEAM ORANGE: %d", PB, PO);
GameTextForPlayer(i, string, 2500, 0);
if(PB > PO) {
GameTextForPlayer(i, "~b~ TEAM BLU VINCE IL ROUND", 2500, 0);
RB++;
}
else if(PB < PO) {
GameTextForPlayer(i, "~b~ TEAM ORANGE VINCE IL ROUND", 2500, 0);
RO++;
}
else if(PB == PO) {
GameTextForPlayer(i, "~w~ PARITA'", 2500, 0);
}
SetTimer("PreparingRound", 10000, false);
}
}
}
return 1;
}
public FineCW()
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(team[i] == DMB || team[i] == DMO)
{
SetTimer("Respawn", 10000, false);
new string[256];
if(RB > RO) {
format(string, sizeof(string), "~b~ TEAM BLU: %d ~y~ TEAM ORANGE~n~ ~b~ TEAM BLU VINCE LA CW", RB, RO);
GameTextForPlayer(i, string, 2500, 0);
}
else if(RB < RO) {
format(string, sizeof(string), "~b~ TEAM BLU: %d ~y~ TEAM ORANGE~n~ ~y~ TEAM ORANGE VINCE LA CW", RB, RO);
GameTextForPlayer(i, string, 2500, 0);
}
else if(RB == RO) {
format(string, sizeof(string), "~b~ TEAM BLU: %d ~y~ TEAM ORANGE: %d ~n~ ~w~ PARITA'", RB, RO);
GameTextForPlayer(i, string, 2500, 0);
}
}
}
}
KillTimer(endround);
RB = 0;
RO = 0;
PB = 0;
PO = 0;
round = 0;
return 1;
}
public Respawn()
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(team[i] == DMB || team[i] == DMO)
{
SetPlayerHealth(i, 0);
ForceClassSelection(i);
}
}
}
}