Quote:
Originally Posted by angel-laam
|
Pero si estan asta los mismos comentarios, las mismas lineas, a ver compara:
"Suyo":
pawn Код:
// --------------------------------------------------------
// sistema de vehiculos por me mexican_norte
// recreado
//
// Commandos
// - /notrogeno
// - /voltear
// - /componer
// - /reparar
//
// --------------------------------------------------------
// --------------------------------------------------------
// Including of <a_samp>
// --------------------------------------------------------
#include <a_samp>
// --------------------------------------------------------
// COLORS
// --------------------------------------------------------
#define COLOR_RED 0xCC0000AA
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_BLUE 0x0000BBAA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_LIME 0x10F441AA
#define COLOR_MAGENTA 0xFF00FFFFt
#define COLOR_NAVY 0x000080AA
#define COLOR_AQUA 0xF0F8FFAA
#define COLOR_CRIMSON 0xDC143CAA
#define COLOR_FLBLUE 0x6495EDAA
#define COLOR_BISQUE 0xFFE4C4AA
#define COLOR_BLACK 0x000000AA
#define COLOR_CHARTREUSE 0x7FFF00AA
#define COLOR_BROWN 0XA52A2AAA
#define COLOR_CORAL 0xFF7F50AA\
#define COLOR_GOLD 0xB8860BAA
#define COLOR_GREENYELLOW 0xADFF2FAA
#define COLOR_INDIGO 0x4B00B0AA
#define COLOR_IVORY 0xFFFF82AA
#define COLOR_LAWNGREEN 0x7CFC00AA
#define COLOR_SEAGREEN 0x20B2AAAA
#define COLOR_LIMEGREEN 0x32CD32AA
#define COLOR_MIDNIGHTBLUE 0x191970AA
#define COLOR_MAROON 0x800000AA
#define COLOR_OLIVE 0x808000AA
#define COLOR_ORANGERED 0xFF4500AA
#define COLOR_PINK 0xFFC0CBAA
#define COLOR_SPRINGGREEN 0x00FF7FAA
#define COLOR_TOMATO 0xFF6347AA
#define COLOR_YELLOWGREEN 0x9ACD32AA
#define COLOR_MEDIUMAQUA 0x83BFBFAA
#define COLOR_MEDIUMMAGENTA 0x8B008BAA
#define red 0xFF0000AA
#define green 0x129E12FF
#define blue 0x0000BBAA
// --------------------------------------------------------
// Forward Repair Car
// --------------------------------------------------------
new Float:Pos[MAX_PLAYERS][4];
forward RepairCar(playerid);
public RepairCar(playerid)
{
if(IsPlayerInAnyVehicle(playerid)) SetVehiclePos(GetPlayerVehicleID(playerid),Pos[playerid][0],Pos[playerid][1],Pos[playerid][2]+0.5);
SetVehicleZAngle(GetPlayerVehicleID(playerid), Pos[playerid][3]);
SetCameraBehindPlayer(playerid);
}
// --------------------------------------------------------
// On Filter Script Init
// --------------------------------------------------------
public OnFilterScriptInit()
{
print(" Loading Vehicle kit FS....");
print(" Vehicle Kit FS has been succesfully loaded.");
}
// --------------------------------------------------------
// On Player Command Text
// --------------------------------------------------------
public OnPlayerCommandText(playerid, cmdtext[])
{
// --------------------------------------------------------
// NOS
// --------------------------------------------------------
if(strcmp(cmdtext, "/notrogeno", true, 6) == 0)
{
if(IsPlayerInAnyVehicle(playerid))
{
switch(GetVehicleModel(GetPlayerVehicleID(playerid)))
{
case 448,461,462,463,468,471,509,510,521,522,523,581,586,449:
return SendClientMessage(playerid, red, "ERROR: no puedes agregar nitrogeno a tu vehiculo!");
}
AddVehicleComponent(GetPlayerVehicleID(playerid), 1010);
SendClientMessage(playerid, green, "tu vehiculo a sido equipado con NOS");
}
else return SendClientMessage(playerid,red,"ERROR : NO ESTAS EN UN VEHICULO!");
return 1;
}
// --------------------------------------------------------
// VOLTEAR
// --------------------------------------------------------
if(strcmp(cmdtext, "/voltear", true, 4) == 0)
{
if(IsPlayerInAnyVehicle(playerid))
{
new currentveh;
new Float:angle;
currentveh = GetPlayerVehicleID(playerid);
GetVehicleZAngle(currentveh, angle);
SetVehicleZAngle(currentveh, angle);
SendClientMessage(playerid, green, "TU VEHICULO A SIDO VOLTEADO.");
return 1;
}
else
{
SendClientMessage(playerid, red, "ERROR : NO ESTAS EN UN VEHICULO!");
return 1;
}
}
// --------------------------------------------------------
// COMPONER
// --------------------------------------------------------
if(strcmp(cmdtext, "/componer", true, 3) == 0)
{
if (IsPlayerInAnyVehicle(playerid))
{
SetVehicleHealth(GetPlayerVehicleID(playerid),1250.0);
return SendClientMessage(playerid, green,"Your vehicle has now been fixed.");
} else return SendClientMessage(playerid, red,"ERROR : You are not in a vehicle!");
}
// --------------------------------------------------------
// REPARAR
// --------------------------------------------------------
if(strcmp(cmdtext, "/reparar", true, 6) == 0)
{
if (IsPlayerInAnyVehicle(playerid))
{
GetPlayerPos(playerid,Pos[playerid][0],Pos[playerid][1],Pos[playerid][2]);
GetVehicleZAngle(GetPlayerVehicleID(playerid), Pos[playerid][3]);
SetPlayerCameraPos(playerid, 1929.0, 2137.0, 11.0);
SetPlayerCameraLookAt(playerid,1935.0, 2138.0, 11.5);
SetVehiclePos(GetPlayerVehicleID(playerid), 1974.0,2162.0,11.0);
SetVehicleZAngle(GetPlayerVehicleID(playerid), -90);
SetTimerEx("RepairCar",5000,0,"i",playerid);
return SendClientMessage(playerid, blue,"Tu vehiculo estara en 5 segundos");
} else return SendClientMessage(playerid, red,"ERROR : No estas en un vehiculo!");
}
return 0;
}
// --------------------------------------------------------
// --------------------------------------------------------
Original:
pawn Код:
// - /flip
// - /fix
// - /repair
//
// ViruZZzZ_ChiLLL's vehicle kit v2.0 (Coming soon)
// -/tunemenu
// -/veh [name] [color 1] [color 2]
// -/veh (Dialog Style Input)
// --------------------------------------------------------
// --------------------------------------------------------
// Including of <a_samp>
// --------------------------------------------------------
#include <a_samp>
// --------------------------------------------------------
// COLORS
// --------------------------------------------------------
#define COLOR_RED 0xCC0000AA
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_BLUE 0x0000BBAA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_LIME 0x10F441AA
#define COLOR_MAGENTA 0xFF00FFFFt
#define COLOR_NAVY 0x000080AA
#define COLOR_AQUA 0xF0F8FFAA
#define COLOR_CRIMSON 0xDC143CAA
#define COLOR_FLBLUE 0x6495EDAA
#define COLOR_BISQUE 0xFFE4C4AA
#define COLOR_BLACK 0x000000AA
#define COLOR_CHARTREUSE 0x7FFF00AA
#define COLOR_BROWN 0XA52A2AAA
#define COLOR_CORAL 0xFF7F50AA\
#define COLOR_GOLD 0xB8860BAA
#define COLOR_GREENYELLOW 0xADFF2FAA
#define COLOR_INDIGO 0x4B00B0AA
#define COLOR_IVORY 0xFFFF82AA
#define COLOR_LAWNGREEN 0x7CFC00AA
#define COLOR_SEAGREEN 0x20B2AAAA
#define COLOR_LIMEGREEN 0x32CD32AA
#define COLOR_MIDNIGHTBLUE 0x191970AA
#define COLOR_MAROON 0x800000AA
#define COLOR_OLIVE 0x808000AA
#define COLOR_ORANGERED 0xFF4500AA
#define COLOR_PINK 0xFFC0CBAA
#define COLOR_SPRINGGREEN 0x00FF7FAA
#define COLOR_TOMATO 0xFF6347AA
#define COLOR_YELLOWGREEN 0x9ACD32AA
#define COLOR_MEDIUMAQUA 0x83BFBFAA
#define COLOR_MEDIUMMAGENTA 0x8B008BAA
#define red 0xFF0000AA
#define green 0x129E12FF
#define blue 0x0000BBAA
// --------------------------------------------------------
// Forward Repair Car
// --------------------------------------------------------
new Float:Pos[MAX_PLAYERS][4];
forward RepairCar(playerid);
public RepairCar(playerid)
{
if(IsPlayerInAnyVehicle(playerid)) SetVehiclePos(GetPlayerVehicleID(playerid),Pos[playerid][0],Pos[playerid][1],Pos[playerid][2]+0.5);
SetVehicleZAngle(GetPlayerVehicleID(playerid), Pos[playerid][3]);
SetCameraBehindPlayer(playerid);
}
// --------------------------------------------------------
// On Filter Script Init
// --------------------------------------------------------
public OnFilterScriptInit()
{
print(" Loading ViruZZzZ_ChiLLL's Vehicle kit FS....");
print(" Loading....");
print(" Loading....");
print(" Loading... Please wait....");
print(" Loading the NOS....");
print(" Loading the Flip Command....");
print(" Loading the Fix Command....");
print(" Loading the Repair Command....");
print(" Forwarding the repaircar....");
print(" ViruZZzZ_ChiLLL's Vehicle Kit FS has been succesfully loaded.");
}
// --------------------------------------------------------
// On Player Command Text
// --------------------------------------------------------
public OnPlayerCommandText(playerid, cmdtext[])
{
// --------------------------------------------------------
// NOS
// --------------------------------------------------------
if(strcmp(cmdtext, "/addnos", true, 6) == 0)
{
if(IsPlayerInAnyVehicle(playerid))
{
switch(GetVehicleModel(GetPlayerVehicleID(playerid)))
{
case 448,461,462,463,468,471,509,510,521,522,523,581,586,449:
return SendClientMessage(playerid, red, "ERROR: You can not add NOS in this vehicle!");
}
AddVehicleComponent(GetPlayerVehicleID(playerid), 1010);
SendClientMessage(playerid, green, "Your vehicle has now been equipped with NOS");
}
else return SendClientMessage(playerid,red,"ERROR : You are not in a vehicle!");
return 1;
}
// --------------------------------------------------------
// FLIP
// --------------------------------------------------------
if(strcmp(cmdtext, "/flip", true, 4) == 0)
{
if(IsPlayerInAnyVehicle(playerid))
{
new currentveh;
new Float:angle;
currentveh = GetPlayerVehicleID(playerid);
GetVehicleZAngle(currentveh, angle);
SetVehicleZAngle(currentveh, angle);
SendClientMessage(playerid, green, "Your vehicle has been flipped.");
return 1;
}
else
{
SendClientMessage(playerid, red, "ERROR : You are not in a vehicle!");
return 1;
}
}
// --------------------------------------------------------
// FIX
// --------------------------------------------------------
if(strcmp(cmdtext, "/fix", true, 3) == 0)
{
if (IsPlayerInAnyVehicle(playerid))
{
SetVehicleHealth(GetPlayerVehicleID(playerid),1250.0);
return SendClientMessage(playerid, green,"Your vehicle has now been fixed.");
} else return SendClientMessage(playerid, red,"ERROR : You are not in a vehicle!");
}
// --------------------------------------------------------
// REPAIR
// --------------------------------------------------------
if(strcmp(cmdtext, "/repair", true, 6) == 0)
{
if (IsPlayerInAnyVehicle(playerid))
{
GetPlayerPos(playerid,Pos[playerid][0],Pos[playerid][1],Pos[playerid][2]);
GetVehicleZAngle(GetPlayerVehicleID(playerid), Pos[playerid][3]);
SetPlayerCameraPos(playerid, 1929.0, 2137.0, 11.0);
SetPlayerCameraLookAt(playerid,1935.0, 2138.0, 11.5);
SetVehiclePos(GetPlayerVehicleID(playerid), 1974.0,2162.0,11.0);
SetVehicleZAngle(GetPlayerVehicleID(playerid), -90);
SetTimerEx("RepairCar",5000,0,"i",playerid);
return SendClientMessage(playerid, blue,"Your car will be ready in 5 seconds");
} else return SendClientMessage(playerid, red,"ERROR : You are not in a vehicle!");
}
return 0;
}
// --------------------------------------------------------
// ViruZZzZ_ChiLLL's vehicle kit v1.0
// Created on : May 6, 2010
// Have fun with this filterscript :)
// UPDATES will be soon ;)
// --------------------------------------------------------
Tu crees que puede decir que el FS es suyo.