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In which public shall i give money to the player?
If i do by OnPlayerConnect, he gets on every
connection 5k, if i do OnPlayerSpawn, he gets
5k, every spawn :S, what shall i do?
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If you gave him 5k when he connects, then it shouldn't be a problem because it would reset when he left. Unless you have a system to save money, then I would suggest giving it to him when he registers.
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OnPlayerConnect(playerid) {
if(GetPlayerMoney(playerid) < 5000) {
ResetPlayerMoney(playerid);
GivePlayerMoney(playerid,5000);
}
how about this
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Just use a variable which gets saved when players leaves server. And check when it's 0 to give him, otherwise not.