20.10.2007, 22:53
tAxI's ALL_IN_ONE Streamer Toolkit - objects not yet implemented!!!! (current version 0.2 )
ok some of u noticed that i made a cool wee vehicle streamer in like one hour and i realised that they were pretty damned simple to make in the most basic sense, so I've went a few more steps up the ladder of developement and i've developed a streamer system to manage Vehicles,Objects,Pickups and now EVEN UR MINIMAP can exceed the boring 38 limit it had before!!!This version id not a fully functional script however, as it says its a tool for adding and managing ur streamed bits and bobs so heres a list of the current commands:
native StartStreaming()
native SetVehicleUsed(vehicleid,bool:toggle)
native ResetVehicleStream(vehicleid)
native CreateStreamVehicle(modelid,Float,Float:y,Float: z,Float:a,col1,col2,spawn_distance)
native GetPlayerVehicleStreamID(playerid)
native GetVehicleStreamID(vehicleid)
native SetVehicleStreamPos(vstreamid,Float,Float:y,Floa t:z,Float:a)
native SetVehicleStreamModel(vstreamid,model)
native ChangeStreamVehiclePaintjob(vstreamid,paintjobid)
native ChangeStreamVehicleColor(vstreamid,col1,col2)
native AddStreamVehicleComponent(vstreamid,componentid)
native CreateStreamMapIcon(markermodel,Float,Float:y,Fl oat:z,Floatpawn_distance);
native ChangeMapIconModel(streamid,newmodel)
native CreateStreamPickup(model,ptype,Float,Float:y,Flo at:z,Floatpawn_distance);
They all do exactly what they say BUT THIS IS IMPORTANT:
must say #include <streamer> at the top of ur script with other includes
Must put SetVehicleUsed(true); at the top of OnPlayerEnterVehicle
Must put ResetVehicleStream(vehicleid); at the top of OnVehicleDeath
GET IT HERE