[Map] [MAP] Rally area 51
#1

pawn Код:
CreateObject(8251, 279.29364013672, 2095.3732910156, 20.568439483643, 0.000000, 0.000000, 89.684936523438); //
CreateObject(8251, 303.22457885742, 2095.2216796875, 20.568439483643, 0.000000, 0.000000, 89.683349609375); //
CreateObject(8652, 378.47912597656, 2112.0090332031, 17.587083816528, 0.000000, 0.000000, 350.03002929688); //
CreateObject(8652, 349.53436279297, 2112.4399414063, 17.601558685303, 0.000000, 0.000000, 7.894775390625); //
CreateObject(8652, 330.85256958008, 2109.8168945313, 17.577499389648, 0.000000, 0.000000, 7.89013671875); //
CreateObject(8652, 344.57006835938, 2128.3774414063, 17.584281921387, 0.000000, 0.000000, 359.85815429688); //
CreateObject(8652, 314.95541381836, 2128.5322265625, 17.588344573975, 0.000000, 0.000000, 359.85717773438); //
CreateObject(8652, 285.45010375977, 2128.6254882813, 17.572141647339, 0.000000, 0.000000, 359.85717773438); //
CreateObject(8652, 256.05654907227, 2128.73828125, 17.57212638855, 0.000000, 0.000000, 359.85717773438); //
CreateObject(8652, 253.42868041992, 2111.3647460938, 17.32511138916, 0.000000, 0.000000, 347.947265625); //
CreateObject(8652, 225.01692199707, 2117.4221191406, 17.258863449097, 0.000000, 0.000000, 347.94250488281); //
CreateObject(1283, 253.34675598145, 2116.3232421875, 19.303401947021, 0.000000, 0.000000, 271.44079589844); //
CreateObject(1283, 212.54808044434, 2134.8669433594, 19.303401947021, 0.000000, 0.000000, 94.054443359375); //
CreateObject(1366, 292.73287963867, 2129.3132324219, 17.124441146851, 0.000000, 0.000000, 0.000000); //
CreateObject(1366, 292.58291625977, 2127.8371582031, 17.209791183472, 0.000000, 0.000000, 0.000000); //
CreateObject(1340, 342.3522644043, 2137.8754882813, 17.64054107666, 0.000000, 0.000000, 89.730041503906); //
CreateObject(1340, 267.091796875, 2138.3898925781, 19.559545516968, 0.000000, 0.000000, 89.725341796875); //
CreateObject(1676, 291.291015625, 2116.0185546875, 18.765159606934, 0.000000, 0.000000, 0.000000); //
CreateObject(1676, 296.79647827148, 2115.7221679688, 18.765159606934, 0.000000, 0.000000, 0.000000); //
CreateObject(1676, 296.29284667969, 2122.25390625, 18.765235900879, 0.000000, 0.000000, 179.4599609375); //
CreateObject(1676, 291.01165771484, 2122.5720214844, 18.765235900879, 0.000000, 0.000000, 179.45617675781); //
CreateObject(2780, 213.81072998047, 2146.1225585938, 19.663019180298, 0.000000, 0.000000, 0.000000); //
CreateObject(2780, 210.38610839844, 2120.9462890625, 16.32311630249, 0.000000, 0.000000, 0.000000); //
CreateObject(17065, 293.94644165039, 2120.2387695313, 20.493850708008, 0.000000, 0.000000, 0.000000); //
CreateObject(3564, 294.27783203125, 2117.6479492188, 15.53648853302, 0.000000, 0.000000, 0.000000); //
CreateObject(3564, 294.24948120117, 2120.0310058594, 15.517769813538, 0.000000, 0.000000, 0.000000); //
CreateObject(3564, 301.74996948242, 2119.9736328125, 14.4617395401, 0.000000, 15.880004882813, 358.01501464844); //
CreateObject(3564, 301.70291137695, 2117.4538574219, 14.468128204346, 0.000000, 15.875244140625, 358.01147460938); //
CreateObject(2927, 296.33676147461, 2115.4643554688, 18.04518699646, 0.000000, 0.000000, 0.000000); //
CreateObject(2927, 293.25500488281, 2115.5473632813, 18.04708480835, 0.000000, 0.000000, 0.000000); //
CreateObject(2927, 290.89151000977, 2115.5874023438, 18.055238723755, 0.000000, 0.000000, 0.000000); //
CreateObject(2927, 287.56414794922, 2115.5583496094, 18.418695449829, 0.000000, 0.000000, 0.000000); //
CreateObject(2927, 287.73492431641, 2123.1469726563, 18.342420578003, 0.000000, 0.000000, 0.000000); //
CreateObject(2927, 291.34521484375, 2123.1577148438, 17.923658370972, 0.000000, 0.000000, 0.000000); //
CreateObject(2927, 295.29431152344, 2123.1535644531, 17.970935821533, 0.000000, 0.000000, 0.000000); //
CreateObject(2927, 299.2536315918, 2123.1811523438, 18.275695800781, 0.000000, 0.000000, 0.000000); //
CreateObject(3564, 294.24044799805, 2121.7290039063, 15.541013717651, 0.000000, 0.000000, 0.000000); //
CreateObject(3564, 294.24276733398, 2116.9448242188, 15.540937423706, 0.000000, 0.000000, 356.03002929688); //
CreateObject(3564, 287.22845458984, 2117.9360351563, 14.497941970825, 0.000000, 344.11999511719, 0.000000); //
CreateObject(3564, 287.17858886719, 2120.4182128906, 14.492535591125, 0.000000, 344.11926269531, 0.000000); //
CreateObject(2927, 299.41870117188, 2115.5524902344, 18.472452163696, 0.000000, 0.000000, 0.000000); //
CreateObject(1077, 293.63165283203, 2122.630859375, 17.676502227783, 0.000000, 11.910003662109, 272.66064453125); //
CreateObject(1077, 293.97592163086, 2115.8400878906, 17.676425933838, 0.000000, 11.9091796875, 93.198547363281); //
CreateObject(1179, 286.4416809082, 2120.3952636719, 21.243947982788, 0.000000, 0.000000, 89.730041503906); //
CreateObject(1115, 286.4416809082, 2119.3002929688, 21.260166168213, 0.000000, 0.000000, 87.609802246094); //
CreateObject(1079, 286.4416809082, 2121.1247558594, 21.268611907959, 0.000000, 0.000000, 178.73559570313); //
CreateObject(1079, 286.4416809082, 2117.5437011719, 21.276908874512, 0.000000, 0.000000, 178.73107910156); //
CreateObject(1079, 301.4416809082, 2117.177734375, 21.240818023682, 0.000000, 0.000000, 1.1705322265625); //
CreateObject(1079, 301.4416809082, 2120.005859375, 21.263994216919, 0.000000, 0.000000, 1.1700439453125); //
CreateObject(1115, 301.4416809082, 2118.6345214844, 21.198963165283, 0.000000, 0.000000, 270.27026367188); //
CreateObject(1180, 301.4416809082, 2117.6879882813, 21.151035308838, 0.000000, 0.000000, 80.840515136719); //


AddStaticVehicle(494, 287.64892578125, 2093.6318359375, 17.610624313354, 0.000000, -1, -1); //0
AddStaticVehicle(494, 282.57327270508, 2095.1674804688, 17.610624313354, 0.000000, -1, -1); //1
AddStaticVehicle(494, 277.70114135742, 2094.6264648438, 17.610624313354, 0.000000, -1, -1); //2
AddStaticVehicle(494, 272.33450317383, 2094.0490722656, 17.610624313354, 0.000000, -1, -1); //3
AddStaticVehicle(502, 312.66088867188, 2091.3767089844, 17.61011505127, 0.000000, -1, -1); //4
AddStaticVehicle(502, 307.84378051758, 2092.5964355469, 17.61011505127, 0.000000, -1, -1); //5
AddStaticVehicle(502, 303.00939941406, 2092.6481933594, 17.61011505127, 0.000000, -1, -1); //6
AddStaticVehicle(502, 297.89422607422, 2092.1296386719, 17.61011505127, 0.000000, -1, -1); //7
Screen:

[img width=1024 height=614]/imageshack/img24/8844/mtascreen20100529114453.png[/img]
[img width=1024 height=614]/imageshack/img101/347/mtascreen20100529114442.png[/img]
[img width=1024 height=614]/imageshack/img718/9093/mtascreen20100529114439.png[/img]
[img width=1024 height=614]/imageshack/img191/1371/mtascreen20100529114435.png[/img]
[img width=1024 height=614]/imageshack/img176/2938/mtascreen20100529114427.png[/img]
[img width=1024 height=614]/imageshack/img80/3038/mtascreen20100529114426.png[/img]
[img width=1024 height=614]/imageshack/img15/8340/mtascreen20100529114425.png[/img]
[img width=1024 height=614]/imageshack/img291/8496/mtascreen20100529114424.png[/img]
[img width=1024 height=614]/imageshack/img97/1212/mtascreen20100529114422.png[/img]
[img width=1024 height=614]/imageshack/img4/5285/mtascreen20100529114420.png[/img]
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#2

nice map 7/10
Reply
#3

Thanks
Reply
#4

realy nice map
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