Help with map
#1

Well I made a map with MTA and I wanted to put it in my SAMP server but when I join the rotations are fucked,
not rotated as I wanted (I used RyDeR's MultiObjectConverter).
Please help how can I convert the rotations to work in SA-MP?
I think the prob is that I use MTA Race 1.1.1
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#2

That's an SA-MP forum, not MTA one.
Post this at MTA forums.
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#3

They Spawn like that



But I want them like that:
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#4

Quote:
Originally Posted by ikarus❶❸❸❼
That's an SA-MP forum, not MTA one.
Post this at MTA forums.
And its a SA-MP question... -.-

MaxDSL , try another converter.. Im using AdvancedConverter, and theres never bugs on it.
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#5

Refer to my sig down below on how to convert it.
Also, if all else fails, try to use a diff Streamer and
see if it works.
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#6

Hmm, I tried advanced converter but I cant understand how can I convert that objects

@ Viruz Chill - Convert FFS Gets some errors , and I dont know where can I get a diff streamer

help!
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#7

AdvancedConverter is very simple to use.. You press "Import" find your .map file location.
Then you select which type.. New Gamemode, YSI, etc etc.
Then "Convert".
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#8

Umm I tried this one:
http://forum.sa-mp.com/index.php?topic=32210.0

No changes in here...
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#9

What MTA program do you use?

Im using MTA Race Editor, and it works perfectly for me.
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#10

Well , I use the same, MTA Race Editor v1.1.1 (It should be that I dunno).

Btw how can I know the right rotation floats (Float: rX, Float: rY, Float: rZ)?
That's the question.

Ah and what I would say is that the program works good, put rotations are fucked.
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