[Map] [MAP] Los Santos Fenced In Parking Lot
#1

It's a simple fenced it parking lot. Pictures and the Objects code are below.







Код:
CreateObject(974, 1084.2801513672, -1722.2052001953, 15.324615478516, 0, 0, 0);
CreateObject(974, 1077.8045654297, -1722.2476806641, 15.324615478516, 0, 0, 0);
CreateObject(974, 1071.2065429688, -1722.2550048828, 15.324615478516, 0, 0, 0);
CreateObject(974, 1064.591796875, -1722.2241210938, 15.324615478516, 0, 0, 0);
CreateObject(974, 1057.9880371094, -1722.2489013672, 15.324615478516, 0, 0, 0);
CreateObject(974, 1051.3485107422, -1722.1954345703, 15.324615478516, 0, 0, 0);
CreateObject(974, 1050.8515625, -1722.1876220703, 15.324615478516, 0, 0, 0);
CreateObject(974, 1090.8449707031, -1722.2408447266, 15.324615478516, 0, 0, 0);
CreateObject(974, 1097.5155029297, -1722.2280273438, 15.324615478516, 0, 0, 0);
CreateObject(974, 1101.5374755859, -1732.6052246094, 15.555933952332, 0, 0, 270.67565917969);
CreateObject(974, 1101.4395751953, -1725.9633789063, 15.451110839844, 0, 0, 270.67565917969);
CreateObject(974, 1106.8215332031, -1754.064453125, 15.350452423096, 0, 0, 270.67565917969);
CreateObject(974, 1106.9324951172, -1760.5947265625, 15.350995063782, 0, 0, 270.67565917969);
CreateObject(974, 1107.0354003906, -1767.2211914063, 15.351497650146, 0, 0, 270.67565917969);
CreateObject(974, 1107.0865478516, -1773.8294677734, 15.355401992798, 0, 0, 270.67565917969);
CreateObject(974, 1104.2977294922, -1778.8837890625, 15.365550041199, 0, 0, 215.09606933594);
CreateObject(974, 1098.1978759766, -1780.7175292969, 15.384031295776, 0, 0, 179.36608886719);
CreateObject(974, 1091.6813964844, -1780.6903076172, 15.383353233337, 0, 0, 179.36279296875);
CreateObject(974, 1085.0863037109, -1780.6297607422, 15.381844520569, 0, 0, 179.36279296875);
CreateObject(974, 1079.1136474609, -1780.5120849609, 15.37891292572, 0, 0, 179.36279296875);
CreateObject(974, 1072.6160888672, -1780.3939208984, 15.375968933105, 0, 0, 179.36279296875);
CreateObject(974, 1066.1580810547, -1780.3507080078, 15.374892234802, 0, 0, 179.36279296875);
CreateObject(974, 1059.5426025391, -1780.3468017578, 15.374794960022, 0, 0, 179.36279296875);
CreateObject(974, 1055.3433837891, -1777.1467285156, 15.391753196716, 0, 0, 105.91821289063);
CreateObject(974, 1054.6221923828, -1770.6555175781, 15.434496879578, 0, 0, 88.048828125);
CreateObject(974, 1054.6511230469, -1763.9136962891, 15.455183982849, 0, 0, 92.014404296875);
CreateObject(974, 1054.5815429688, -1762.1563720703, 15.46249961853, 0, 0, 92.010498046875);
CreateObject(974, 1054.4976806641, -1755.6154785156, 15.485357284546, 0, 0, 90.025512695313);
CreateObject(974, 1054.5040283203, -1749.1043701172, 15.505874633789, 0, 0, 90.02197265625);
CreateObject(974, 1054.4996337891, -1742.5562744141, 15.526777267456, 0, 0, 90.02197265625);
CreateObject(974, 1054.5489501953, -1735.9460449219, 15.546538352966, 0, 0, 90.02197265625);
CreateObject(974, 1052.9822998047, -1729.6522216797, 15.529705047607, 0, 0, 117.81182861328);
CreateObject(974, 1049.7496337891, -1724.7043457031, 15.400855064392, 0, 0, 129.71630859375);
CreateObject(974, 1100.9976806641, -1725.3828125, 15.426768302917, 0, 0, 91.309509277344);
CreateObject(3430, 1105.9383544922, -1749.3768310547, 14.232142448425, 0, 0, 0);
CreateObject(966, 1100.7862548828, -1744.9034423828, 12.438049316406, 0, 0, 268.69067382813);
CreateObject(968, 1100.7648925781, -1744.84765625, 13.438049316406, 0, 0, 272.66064453125);
CreateObject(974, 1101.5694580078, -1735.0500488281, 15.555933952332, 0, 0, 270.67565917969);
CreateObject(973, 1104.009765625, -1748.8089599609, 13.407250404358, 0, 0, 304.42041015625);
CreateObject(3526, 1106.958984375, -1740.8774414063, 12.466855049133, 0, 0, 179.36633300781);
CreateObject(4641, 1104.9000244141, -1734.7529296875, 14.474773406982, 0, 0, 0);
CreateObject(3119, 1103.4133300781, -1745.9788818359, 12.720234870911, 0, 0, 0);
CreateObject(853, 1104.6663818359, -1726.9654541016, 13.11967086792, 0, 0, 290.52551269531);
CreateObject(2953, 1107.6571044922, -1736.5428466797, 12.572791099548, 0, 0, 0);
CreateObject(2677, 1106.8591308594, -1737.0426025391, 12.821659088135, 0, 0, 0);
CreateObject(1328, 1107.0317382813, -1735.2563476563, 13.28857421875, 0, 0, 0);
CreateObject(2673, 1105.4848632813, -1720.3708496094, 12.634702682495, 0, 0, 0);
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#2

Good map for Roleplay servers.
Reply
#3

i agree with Hawk-Eye this is good for rp servers.
7/10
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