OnVehicleStreamIn bugged
#1

When i spawn and try to enter the objective it's locked. When i go far way and back i can enter it, but this is for both of the teams. How to make it only locked for team defend and unlocked for team attack?

pawn Код:
public OnVehicleStreamIn(vehicleid, forplayerid)
{
  if(vehicleid == ObjectiveVehicle) {
    if(gTeam[forplayerid] == TEAM_ATTACK) {
            SetVehicleParamsForPlayer(ObjectiveVehicle,forplayerid,1,0);
        }
        else if(gTeam[forplayerid] == TEAM_DEFEND) {
          SetVehicleParamsForPlayer(ObjectiveVehicle,forplayerid,1,1);
        }
    }
    return 1;
}
}
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#2

Change to:

pawn Код:
public OnVehicleStreamIn(vehicleid, forplayerid)
{
    if(vehicleid == ObjectiveVehicle)
    {
        if(gTeam[forplayerid] == TEAM_ATTACK)
        {
            SetVehicleParamsForPlayer(ObjectiveVehicle, forplayerid, true, false);
        }
        else
        {
            SetVehicleParamsForPlayer(ObjectiveVehicle, forplayerid, true, true);
        }
    }
    return 1;
}
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#3

Updated my topic, hope somebody can help
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