21.05.2010, 11:54
I have this in my script:
But when a player types /kill or just dies it doesn't count :S it stays at 0
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
GivePlayerMoney(killerid, 500);
pInfo[killerid][kills]++;
pInfo[playerid][deaths]++;
return 1;
}