[Map] [MAP]Castle war
#1

Hey!This is my 1. [MAP] and its aloso my 1. post

Screens:
[img width=1024 height=733]/imageshack/img28/571/samp004vn.png[/img]
[img width=1024 height=736]/imageshack/img97/1738/samp003gd.png[/img]
my minimap

Код:
There are vehicles to map
AddStaticVehicle(470,2343.1379,-1363.0260,579.5424,0,7,7); // patriot-blue
AddStaticVehicle(470,2339.5977,-1363.3877,579.5438,0,7,7); // patriot
AddStaticVehicle(470,2332.6016,-1346.3748,579.5286,0,7,7); // patriot
AddStaticVehicle(470,2332.4956,-1364.4088,579.5421,0,7,7); // patriot
AddStaticVehicle(470,2335.2856,-1363.6720,579.5385,0,7,7); // patriot
AddStaticVehicle(470,2343.4656,-1346.4923,579.5344,0,7,7); // patriot
AddStaticVehicle(470,2301.9949,-1346.3993,579.5398,0,7,7); // patriot
AddStaticVehicle(470,2290.8877,-1346.3986,579.5414,0,7,7); // patriot
AddStaticVehicle(470,2291.1108,-1364.4878,579.5374,0,7,7); // patriot
AddStaticVehicle(470,2294.4246,-1364.3904,579.5406,0,7,7); // patriot
AddStaticVehicle(470,2302.0095,-1364.4906,579.5421,0,7,7); // patriot
AddStaticVehicle(470,2298.0183,-1364.4663,579.5404,0,7,7); // patriot
AddStaticVehicle(476,2362.8931,-1367.0676,580.2498,225,7,7); // ruster
AddStaticVehicle(476,2363.0981,-1316.1670,580.2503,315,7,7); // ruster
AddStaticVehicle(476,2270.8301,-1316.0625,580.2496,45,7,7); // ruster
AddStaticVehicle(476,2270.7888,-1367.1300,580.2472,135,7,7); // ruster

AddStaticVehicle(470,2289.7668,-1521.9237,579.3320,180,3,3); // patriot-red
AddStaticVehicle(470,2293.5005,-1521.9572,579.3288,180,3,3); // patriot
AddStaticVehicle(470,2300.9229,-1521.9313,579.3292,180,3,3); // patriot
AddStaticVehicle(470,2298.7422,-1521.9543,579.3298,180,3,3); // patriot
AddStaticVehicle(470,2300.9260,-1540.0713,579.3244,180,3,3); // patriot
AddStaticVehicle(470,2289.7979,-1539.8442,579.3247,180,3,3); // patriot
AddStaticVehicle(470,2343.9067,-1521.9352,579.3259,180,3,3); // patriot
AddStaticVehicle(470,2343.9128,-1539.9825,579.3327,180,3,3); // patriot
AddStaticVehicle(470,2340.4331,-1521.8634,579.3256,180,3,3); // patriot
AddStaticVehicle(470,2332.7908,-1521.8607,579.3305,180,3,3); // patriot
AddStaticVehicle(470,2335.9829,-1521.8541,579.3257,180,3,3); // patriot
AddStaticVehicle(470,2332.7590,-1539.5021,579.3328,180,3,3); // patriot
AddStaticVehicle(476,2270.6941,-1570.1460,580.0394,135,3,3); // ruster
AddStaticVehicle(476,2271.0667,-1519.3109,580.0535,45,3,3); // ruster
AddStaticVehicle(476,2362.5769,-1569.9344,580.0435,225,3,3); // ruster
AddStaticVehicle(476,2363.3684,-1519.5178,580.0424,315,3,3); // ruster

Here are object
CreateObject(8419, 2316.973145, -1544.651978, 566.610107, 0.0000, 0.0000, 90.0000);
CreateObject(8419, 2316.928955, -1341.744995, 566.820740, 0.0000, 0.0000, 269.9999);
CreateObject(5112, 2317.218994, -1446.783325, 574.346252, 0.0000, 0.0000, 90.0000);
CreateObject(3279, 2324.913086, -1521.180664, 578.412292, 0.0000, 0.0000, 0.0000);
CreateObject(3279, 2309.374756, -1521.142700, 578.412292, 0.0000, 0.0000, 270.0000);
CreateObject(3279, 2324.903809, -1365.207764, 578.622925, 0.0000, 0.0000, 90.0000);
CreateObject(3279, 2309.439209, -1365.050781, 578.622925, 0.0000, 0.0000, 180.0000);
CreateObject(8947, 2295.348145, -1531.075684, 581.384521, 0.0000, 0.0000, 0.0000);
CreateObject(8947, 2338.332520, -1530.983643, 581.389465, 0.0000, 0.0000, 0.0000);
CreateObject(8947, 2338.077881, -1355.259644, 581.595154, 0.0000, 0.0000, 180.0000);
CreateObject(8947, 2296.428467, -1355.344360, 581.600098, 0.0000, 0.0000, 180.0000);
CreateObject(1696, 2314.225586, -1520.416992, 579.343872, 0.0000, 0.0000, 0.0000);
CreateObject(1696, 2320.073242, -1520.967773, 579.343872, 0.0000, 0.0000, 180.0000);
CreateObject(1696, 2314.775146, -1365.039063, 579.554504, 0.0000, 0.0000, 180.0000);
CreateObject(1696, 2319.383545, -1365.226807, 579.554504, 0.0000, 0.0000, 0.0001);
CreateObject(1696, 2320.058350, -1499.426270, 579.967896, 0.0000, 0.0000, 180.0000);
CreateObject(1696, 2314.465576, -1483.051880, 580.343872, 0.0000, 0.0000, 0.0001);
CreateObject(1696, 2324.284912, -1465.610718, 580.382141, 0.0000, 0.0000, 180.0000);
CreateObject(1696, 2314.756348, -1446.231689, 580.699341, 0.0000, 0.0000, 180.0000);
CreateObject(1696, 2319.338867, -1439.848999, 580.705688, 0.0000, 0.0000, 0.0001);
CreateObject(1696, 2314.589355, -1419.387207, 580.679810, 0.0000, 0.0000, 0.0001);
CreateObject(1696, 2319.943115, -1400.579590, 580.471802, 0.0000, 0.0000, 180.0000);
CreateObject(1696, 2314.281494, -1386.671021, 580.174683, 0.0000, 0.0000, 0.0001);

And some commands as teleports and give weapon.
if(strcmp(cmdtext, "/WW blue", true) == 0)//when player use command /ww blue
{
SetPlayerPos(playerid,2316.122803, -1321.146973, 578.480042);//it teleport him/her to castle war
GivePlayerWeapon(playerid,30,99999);//it gives him/her AK47
GivePlayerWeapon(playerid,32,99999);//it gives him/her Tec9
}

if(strcmp(cmdtext, "/WW red", true) == 0)//when player use command /ww red
{
SetPlayerPos(playerid,2316.443359, -1564.798950, 578.269409);//it teleport him/her to castle war
GivePlayerWeapon(playerid,31,99999);//it gives him/her M4
GivePlayerWeapon(playerid,29,99999);//it gives him/her SMG
}
Sorry for english i am from Slovakia.

I hop u like it
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#2

cool ...
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#3

Look's good for your first map
Although, some objects are not appropriate
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#4

NICE
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#5

Good job, nice map
3.5/5
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#6

Thank you! Now I will make stunt arena It will be completed soon
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#7

Nice map 7.5/10
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#8

nice for ur first map.
8/10
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#9

not bad
5/10
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#10

Hi boy can you learn me how to script
Rychlo sa ucim neboj moj kontakt ti poviem cez pm
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