Making trailers occupied vehicles?
#1

I'm making some sort of trucking mini-mission and was wondering if its possible to make trailers occupied (as they are unoccupied) so the health can decrease.
The player will loose money for any trailer damage, is it possible?
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#2

Yes it's possible, hold on, I'll script it for you
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#3

The damage can only be taken by the truck that carries the trailer and not the trailer itself. :P

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#4

It won't be quite easy, but somehow you can script it via timers / a function to check has the health of trailer changed. You want that when the trailer gets damage, it will take some money from the player?

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#5

use the trailer functions to check the trailer that is attatched to the truck at the start then at the finish check the health diffrence as trailers will loose health when there attached to a vehicle and are slammed into things (From experience on them blowing up on me) and when they get there check it again
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