11.05.2010, 09:25
I'm trying to setup a injured/dying system, Basically I want it to when you reach between 1-10 HP you get injured, Than you die and you respawn where you we're and your health slowly decreases over 60 seconds until you spawn at a certian location, full health. It slightly works but the timer doesn't end, I don't understand
http://pastebin.com/ZHZMRKHz
Why isnt the timer being killed?
http://pastebin.com/ZHZMRKHz
Why isnt the timer being killed?